neoul Level 1 of the Dungeon [Shop] Genog's Distillery a potion of berserk rage (unknown) (60 gold) a potion of cancellation (unknown) (96 gold) 2 potions of heal wounds (192 gold) a potion of enlightenment (60 gold) a potion of cancellation (unknown) (96 gold) a potion of curing (36 gold) a potion of mutation (96 gold) a potion of magic (96 gold) a potion of resistance (120 gold) (6, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -53, D:1) a bat corpse (skeletalised by now) (10, -31, D:1) a +0 hand axe (15, -7, D:1) a bat skeleton (17, -20, D:1) 5 stones (18, -41, D:1) a hobgoblin corpse (skeletalised by now) (19, -23, D:1) 3 stones (21, -17, D:1) 5 stones (22, -35, D:1) a +0 chain mail (22, -23, D:1) a +0 dagger (22, -16, D:1) a ball python skeleton (24, 2, D:1) a ring of wizardry (31, -1, D:1) 6 javelins (34, -34, D:1) a +0 dagger (36, -24, D:1) an orb of wrath (38, -34, D:1) a javelin a potion of moonshine (51, 1, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Mimoh's Antique Weapon Emporium a +0 bardiche of protection (320 gold) a +2 vampiric battleaxe (672 gold) the +8 sling "Xempedim" {flame, rElec rF+ Int-2 Dex+2} (1019 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). a +0 halberd (64 gold) a +0 spear (48 gold) a +0 short sword (48 gold) a +0 rapier (88 gold) (0, 0, D:2) a ring of see invisible (4, -12, D:2) a +0 leather armour (7, -14, D:2) a bat skeleton (8, -36, D:2) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (9, -9, D:2) a +0 spear (16, 4, D:2) a hobgoblin skeleton (18, -22, D:2) a +0 spear (19, -8, D:2) a +0 leather armour (21, -23, D:2) a +0 club (25, -29, D:2) a ball python skeleton (27, 2, D:2) a bat skeleton (27, 11, D:2) a +2 vampiric short sword (28, 0, D:2) a +0 short sword (35, 1, D:2) the +2 robe of the Candlemaker {rPois Will- Regen+ Str+7} rPois: It protects you from poison. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Str+7: It affects your strength (+7). (38, -25, D:2) a +0 ring mail (40, 14, D:2) a bat corpse (skeletalised by now) (49, -36, D:2) a +0 club a goblin corpse (skeletalised by now) (49, -16, D:2) a +2 plate armour of fire resistance (52, -31, D:2) 6 stones (58, -9, D:2) a ring of positive energy (64, -9, D:2) 6 stones Level 3 of the Dungeon (3, -16, D:3) a +0 hand axe a +0 scale mail a +0 flail a +0 ring mail a +0 falchion an orc corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, -10, D:3) a jackal corpse (skeletalised by now) (12, -27, D:3) a +0 short sword (12, 4, D:3) a +0 short sword 5 stones (14, -14, D:3) a +0 trident (15, -26, D:3) an adder skeleton (16, -6, D:3) a +0 ring mail (19, -6, D:3) a ball python corpse (20, -8, D:3) a staff of cold (28, -8, D:3) a potion of invisibility (32, -37, D:3) a +0 leather armour (32, -17, D:3) a +0 hammer (42, -38, D:3) a +0 battleaxe (44, -35, D:3) a +0 dagger a goblin corpse (skeletalised by now) (49, -38, D:3) a +0 falchion