neoul Level 1 of the Dungeon (0, 0, D:1) a +0 sling (3, -25, D:1) 5 stones (6, -27, D:1) 4 large rocks (11, -6, D:1) a quokka skeleton (11, 0, D:1) a +0 leather armour (13, -3, D:1) a +0 dagger 4 stones (18, 1, D:1) 4 stones (19, -47, D:1) a +0 helmet (20, -21, D:1) a +0 club (21, -20, D:1) a frilled lizard skeleton (26, -27, D:1) a bat corpse (skeletalised by now) (33, -5, D:1) a hobgoblin corpse (skeletalised by now) (54, -41, D:1) a quokka corpse (skeletalised by now) (54, -35, D:1) a +2 short sword of flaming 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +1 robe "Agrevva" {rElec rC++ MP+4 Stlth-} rElec: It insulates you from electricity. rC++: It greatly protects you from cold. MP+4: It affects your magic capacity (+4). Stlth-: It makes you less stealthy. a +0 leather armour (3, 8, D:2) a +0 dagger a goblin corpse (17, 23, D:2) a +1 falchion of freezing (19, 25, D:2) a rat corpse (skeletalised by now) (23, 4, D:2) 7 stones (25, 40, D:2) a +0 hammer (27, 40, D:2) a +0 hammer (28, 30, D:2) a +0 hammer (30, 3, D:2) a rat skeleton (33, 22, D:2) a jackal corpse (skeletalised by now) (37, -2, D:2) a +0 club (37, 2, D:2) a ball python corpse (37, 8, D:2) a +0 rapier (37, 33, D:2) a frilled lizard corpse (skeletalised by now) (38, -9, D:2) a +0 robe (41, 21, D:2) 7 stones (41, 24, D:2) a +0 chain mail (51, 21, D:2) a +0 short sword