Dungeon Crawl Stone Soup version 0.34-a0-101-g3fe01be7b1 (webtiles) character file. Game seed: 711548149206397334 1 neoul the Grave Robber (level 1, -1/13 HPs) Began as a Formicid Necromancer on June 4, 2025. Slain by a gnoll ... wielding a +0 whip (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (120 turns). neoul the Grave Robber (Formicid Necromancer) Turns: 120, Time: 00:00:18 Health: -1/13 AC: 2 Str: 12 XL: 1 Next: 22% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: * Level 0.2 Long Blades - Level 1.7 Dodging - Level 2.4 Stealth + Level 2.2 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History There are monsters nearby! You closely miss the gnoll. The bat barely misses you. The gnoll hits you with a +0 whip. You closely miss the gnoll. The gnoll closely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (chance to affect: 54%) The gnoll resists with significant effort. The bat hits you but does no damage. The bat misses you. The gnoll hits you with a +0 whip. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (chance to affect: 54%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The bat completely misses you. The bat hits you but does no damage. Your soul wisp touches the gnoll but does no damage. The gnoll misses you. You hit the gnoll. The gnoll is moderately wounded. The bat hits you but does no damage. Your soul wisp touches the gnoll. The gnoll barely misses you. You completely miss the gnoll. The gnoll is moderately wounded. The bat hits you but does no damage. The bat barely misses you. Your soul wisp barely misses the gnoll. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is moderately wounded. The bat hits you but does no damage. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Okay, then. You barely miss the gnoll. The gnoll is moderately wounded. The bat barely misses you. The gnoll hits you with a +0 whip. You die... #.##.#..... #######.##......## ##...............# #..(......####...# #......(.....#...# +............#...# #....(.......# .# #...b........# #...@....##### ###j###### #......*.# #........# ##.......# #.......# ######### You could see a gnoll (weak, ally target, soul-splintered), a bat and a friendly soul wisp (summoned). Vanquished Creatures A bat (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neoul the Formicid Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 120 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_basic Action || total ---------------------------++------- Melee: Dagger || 16 Cast: Soul Splinter || 3 Stab: Sleeping || 1 Armour: Robe || 15 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 120 | 120 | 0 | 20 | 71 | 1 | 120.0 | Dungeon | 120 | 120 | 0 | 20 | 71 | 1 | 120.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 120 daAuts