Dungeon Crawl Stone Soup version 0.34-a0-119-g708931efb8 (webtiles) character file. Game seed: 17755106260901627295 23 neoul the Shooter (level 2, -4/22 HPs) Began as a Coglin Hunter on June 7, 2025. Slain by Terence ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:00:33 (853 turns). neoul the Shooter (Coglin Hunter) Turns: 853, Time: 00:00:33 Health: -4/22 AC: 4 Str: 11 XL: 2 Next: 95% Magic: 2/2 EV: 11 Int: 8 God: Gold: 16 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . a - +2 sling {Hong} rCold . . . d - +0 sling {Seoyun} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: hasted, revved, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Hong} d - a +0 sling (offhand) {Seoyun} Armour b - a +0 leather armour (worn) e - a +0 pair of boots (worn) Scrolls c - a scroll of butterflies f - a scroll of vulnerability {unknown} Skills: - Level 2.0 Fighting + Level 4.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 0% 2d10 86% 3 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Terence hits you with a +0 flail. You are too injured to fight recklessly! You aren't carrying any items that you can evoke. It was a potion of curing. You feel better. Terence hits you with a +0 flail. It was a potion of heal wounds. You feel much better. Terence hits you with a +0 flail. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet barely misses Terence. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 flail. You shoot a sling bullet. The sling bullet hits Terence! Terence is heavily wounded. You shoot a sling bullet. The sling bullet closely misses Terence. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence! Terence is severely wounded. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 flail. Terence hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Hong} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (severely wounded, 67% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." ## ..# ######### #.# #..<....# ##.# ##.#####.# ... # #...####.#.# #.###.#### ##.#..........##........# .......##.#..<...@##.# .##.##.## ######@..#.# .##...... #.#...# ....##.####### #...### .#### #.....# ##.#####.# .#####.#.>...# #.......# .......#.....# #.####### .#######.....# #.# .# #.....# ##.# .#######.....###..### You could see Terence. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 4 jackals (D:2) A quokka (D:1) 3 ball pythons (D:1) 3 bats A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neoul the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 2 | D:1 | Noticed an armataur 2 | D:1 | Noticed an elf 4 | D:1 | Noticed a vine stalker 4 | D:1 | Noticed an octopode 6 | D:1 | Noticed a djinni 6 | D:1 | Noticed a demigod 8 | D:1 | Noticed a naga 8 | D:1 | Noticed a troll 10 | D:1 | Noticed a barachi 10 | D:1 | Noticed a formicid 14 | D:1 | Noticed a felid 16 | D:1 | Noticed a human 16 | D:1 | Noticed a revenant 18 | D:1 | Noticed a minotaur 20 | D:1 | Noticed a draconian 22 | D:1 | Noticed a demonspawn 22 | D:1 | Noticed a spriggan 24 | D:1 | Noticed an oni 24 | D:1 | Noticed a dwarf 26 | D:1 | Noticed a gargoyle 26 | D:1 | Noticed a merfolk 28 | D:1 | Noticed a tengu 206 | D:1 | Reached skill level 4 in Ranged Weapons 206 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 842 | D:2 | Noticed Terence 853 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic D:2: layout_loops_cross, uniq_terence, uniq_crazy_yiuf_cottage, uniq_jessica Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.4 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 94 Use: Potion || 3 Armour: Leather armour || 10 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 863 | 829 | 34 | 0 | 719 | 2 | 431.5 | Dungeon | 863 | 829 | 34 | 0 | 719 | 2 | 431.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 773 daAuts D:2: 90 daAuts