neoul Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (4, -21, D:1) a rat skeleton (5, -22, D:1) a +0 dagger (5, -2, D:1) a bat skeleton (6, -6, D:1) a +0 spear (7, -6, D:1) a quill talisman (8, 4, D:1) 2 stones (17, -18, D:1) a +0 robe (21, -7, D:1) a +0 leather armour (23, -1, D:1) a +0 hand axe (25, -7, D:1) a +0 leather armour (29, -13, D:1) 2 javelins (29, -4, D:1) a frilled lizard skeleton (31, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, 8, D:1) 5 stones a +0 dagger (47, -17, D:1) 6 stones (52, -8, D:1) a jackal skeleton (53, -8, D:1) a hobgoblin skeleton (53, 13, D:1) a +0 mace Level 2 of the Dungeon (1, -5, D:2) a +0 robe (2, -12, D:2) 4 stones (6, 7, D:2) a +0 club (13, -11, D:2) a rat corpse (skeletalised by now) (17, 30, D:2) an inkwell talisman (20, 30, D:2) a hobgoblin corpse (skeletalised by now) (23, 30, D:2) a frilled lizard corpse (skeletalised by now) (29, 22, D:2) a +0 whip 5 stones a kobold skeleton (33, 32, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (35, 25, D:2) a +0 spear (36, 22, D:2) a +0 leather armour (42, -7, D:2) a ball python skeleton (48, 3, D:2) 5 stones (49, -6, D:2) the +3 whip of the Beginning {freeze, *Rage rPois rC+ SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rC+: It protects you from cold. SInv: It lets you see invisible. (49, 14, D:2) a +0 short sword a kobold corpse (skeletalised by now) (53, 28, D:2) a +0 leather armour (57, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (10, 11, D:3) an adder corpse (skeletalised by now) (16, 6, D:3) a +0 helmet (16, 7, D:3) a +0 leather armour (18, 15, D:3) a quokka corpse (skeletalised by now) (21, -28, D:3) 4 stones (22, 15, D:3) a quill talisman (27, -10, D:3) an adder skeleton (31, -5, D:3) a staff of death (34, -28, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (40, -6, D:3) a +0 club a +0 dagger 4 stones a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (48, -12, D:3) a +0 chain mail (53, -4, D:3) a +0 club (56, -14, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a kobold corpse (skeletalised by now) (2, -6, D:4) a +0 spear (3, -9, D:4) a hobgoblin corpse (skeletalised by now) (5, -33, D:4) a +0 club an orc skeleton (15, -21, D:4) a wand of charming (11) (16, -29, D:4) a +0 club (18, 16, D:4) a jackal corpse (skeletalised by now) (19, 16, D:4) a jackal corpse (skeletalised by now) (20, 16, D:4) a +0 dagger a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (33, -7, D:4) an adder corpse (skeletalised by now) (37, 22, D:4) a +0 club (39, 3, D:4) a +0 dagger 3 stones (47, -24, D:4) 7 stones (47, 17, D:4) 9 stones (48, -12, D:4) a +0 robe (51, -24, D:4) a +0 scale mail (51, 17, D:4) a +0 ring mail (52, -18, D:4) a +0 club 2 stones a kobold corpse (skeletalised by now) (56, 16, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (9, -14, D:5) 3 stones (14, -7, D:5) a +0 mace (19, 5, D:5) a +0 heavy spear (20, 9, D:5) a hound skeleton (20, 10, D:5) a +0 dagger a +0 robe a +0 hand axe of flaming an orc skeleton an orc skeleton a hound skeleton (20, 29, D:5) a +0 flail (21, 11, D:5) a +0 hand axe an orc skeleton (23, 29, D:5) a +0 halberd a +0 halberd a gnoll skeleton a gnoll skeleton (24, 29, D:5) a +0 flail a +0 leather armour a +0 club a +0 whip a +0 club a +0 robe an orc skeleton (32, 6, D:5) a quokka corpse (skeletalised by now) (34, -3, D:5) a quokka corpse (skeletalised by now) (34, 4, D:5) a quokka corpse (skeletalised by now) (44, 7, D:5) 5 javelins (49, 7, D:5) a +0 robe a +0 dagger a +0 short sword the elf skeleton of Dowan the elf skeleton of Duvessa (54, 7, D:5) a +0 giant club (55, 5, D:5) a +1 ring mail (58, -16, D:5) an adder corpse (skeletalised by now) (59, -13, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) a +0 flail (1, 0, D:6) 4 stones (4, -8, D:6) a +0 long sword (9, -17, D:6) the +4 sling of Qubbazes {flame, rPois Str+4 Int+3} rPois: It protects you from poison. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). (10, -11, D:6) a +0 ring mail a +0 club an orc skeleton (10, -9, D:6) a +2 leather armour of cold resistance a +0 flail an orc skeleton (11, -7, D:6) a +0 robe a +0 dagger (12, -10, D:6) a +0 club (12, 26, D:6) a +0 whip (13, -10, D:6) a +0 hand axe (15, -10, D:6) a +0 war axe (22, -17, D:6) an orb of guile a +0 robe a +4 trident of draining the barachi skeleton of Jeremiah (26, -15, D:6) 5 stones (28, 2, D:6) a +0 falchion a +0 ring mail an orc corpse (29, 2, D:6) a +0 dagger (32, -1, D:6) a +0 hand axe an orc corpse (34, 2, D:6) a scroll of identify (35, -11, D:6) a +0 falchion