neoul Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (7, -10, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (14, -17, D:1) a +0 ring mail (24, -6, D:1) a +0 dagger a hobgoblin skeleton a goblin skeleton (26, -6, D:1) a bat skeleton (27, -36, D:1) a hobgoblin corpse (skeletalised by now) (27, -22, D:1) a hobgoblin corpse (skeletalised by now) (29, -23, D:1) a rat corpse (skeletalised by now) (30, -23, D:1) a +0 dagger (32, -10, D:1) a +0 club (41, -30, D:1) a jackal corpse (skeletalised by now) (42, -30, D:1) a jackal corpse (skeletalised by now) (42, -29, D:1) a jackal skeleton (46, -22, D:1) a +0 whip a kobold skeleton (54, -24, D:1) a +0 robe (54, -9, D:1) a ball python corpse (skeletalised by now) (60, -31, D:1) a +0 dagger a rat corpse (61, -33, D:1) a frilled lizard corpse (skeletalised by now) (62, -31, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 helmet a +0 dagger (19, -7, D:2) 2 large rocks (19, -2, D:2) a potion of curing (27, 12, D:2) a bat corpse (27, 14, D:2) a +0 club