neoul Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (1, 35, D:1) a +0 whip a stone a bat corpse (skeletalised by now) (2, 34, D:1) a bat corpse (skeletalised by now) (3, 24, D:1) a +0 robe (3, 35, D:1) a rat corpse (skeletalised by now) (4, 17, D:1) a ring of protection from fire (6, 37, D:1) a +0 chain mail (8, 23, D:1) a +0 ring mail (11, -1, D:1) a frilled lizard corpse (skeletalised by now) (22, 30, D:1) a stone (23, 27, D:1) a +4 ring of protection (30, 5, D:1) a +0 club (31, -9, D:1) a +0 chain mail (48, 20, D:1) a hobgoblin skeleton (54, 23, D:1) a ring of ice Level 2 of the Dungeon (0, 0, D:2) 5 large rocks (12, 7, D:2) a frilled lizard corpse (skeletalised by now) (13, 3, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (16, 34, D:2) a +0 leather armour (16, 46, D:2) a ball python corpse (skeletalised by now) (18, 28, D:2) a +0 leather armour (29, 1, D:2) a +0 robe (31, 30, D:2) a +0 great sword (42, 46, D:2) a +0 spear (50, 10, D:2) a hobgoblin skeleton (52, 15, D:2) a +0 club a goblin skeleton (54, 15, D:2) a +1 hand axe of flaming a +0 ring mail the human corpse of Terence (skeletalised by now) (57, 24, D:2) a +0 club (57, 25, D:2) an adder corpse (skeletalised by now)