Dungeon Crawl Stone Soup version 0.34-a0-145-g1953aced1e (webtiles) character file. Game seed: 9947184268200200702 46 neoul the Slasher (level 3, 40/40 HPs) Began as a Coglin Gladiator on June 12, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:28 (1622 turns). neoul the Slasher (Coglin Gladiator) Turns: 1622, Time: 00:01:28 Health: 40/40 AC: 21 Str: 14 XL: 3 Next: 68% Magic: 3/3 EV: 2 Int: 7 God: Gold: 97 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +0 long sword {Sukanya} rCold . . . f - +0 dagger {Pete} rNeg . . . b - melded +0 leather armour rPois + c - melded +0 helmet rElec . g - melded +0 cloak rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.08/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, off-hand wielding, slow wielding, (warmup strikes), no jewellery, no potion heal 1, inability to read after injury 1 a: Invent Gizmo You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Sukanya} f - a +0 dagger (offhand) {Pete} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (melded) c - a +0 helmet (melded) g - a +0 cloak (melded) Scrolls j - a scroll of poison k - a scroll of teleportation l - a scroll of identify {unknown} o - a scroll of fear {unknown} Potions i - a potion of ambrosia {unknown} n - a potion of brilliance {unknown} Skills: - Level 2.0 Fighting + Level 4.5 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. (Your first few attacks do less damage.) You cannot equip rings or amulets. Potions are less effective at restoring your health. You occasionally lose the ability to read scrolls when taking damage. Message History No target in view! No target in view! No target in view! A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! Things that are here: a +0 dagger; a goblin corpse You slash the kobold with your +0 long sword! You kill the kobold! No target in view! No target in view! A gnoll comes into view. It is wielding a +0 halberd. A gnoll comes into view. It is wielding a +0 flail. 2 gnolls come into view. The gnoll shouts! You hear a shout! The gnoll shouts! The gnoll moves out of view. 2 gnolls come into view. A gnoll comes into view. It is wielding a +0 halberd. The gnoll moves out of view. You see here a golden potion. It was a potion of mutation. You feel extremely strange. Your regeneration stops near monsters. Your system partially rejects the healing effects of potions. Your connection to magic feels subdued. You gain a new grip on the flow of your magic. You feel extremely strange. Your magic regains its normal vibrancy. The flow of your magic slips from your grasp. You begin to regenerate regardless of the presence of monsters. You occasionally lose the ability to read scrolls when taking damage. It was a potion of lignification. You turn into a tree. Your +0 leather armour, +0 helmet and +0 cloak meld into your body. Your roots penetrate the ground. The gnoll hits you but does no damage. You cannot move. You cannot move. The gnoll hits you but does no damage. The gnoll hits you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....... <.. #........ .............##.#####.##........ ....... ....#.##.......j.[.... #..... #..................... #.#.## #..........#)......... #....###............j.....#.. ##.#..##...#######)...###.... #.........######..##........ ######.###......♣.jjjj#....####.. ........#......########.#.## .. <....#....#.......# #.#.# .< .......##....##....# ..... ....######...# #.#..#....#. ##### #...# ..#?.. .... ##..# #.... ..$ #.## #.. #. You could see 4 gnolls. Vanquished Creatures An adder (D:2) 7 endoplasms 4 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 4 giant cockroaches 6 goblins 8 kobolds 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neoul the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 116 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 338 | D:1 | Reached skill level 4 in Long Blades 516 | D:1 | Reached XP level 3. HP: 20/27 MP: 3/3 1250 | D:2 | Found Cutete Soufu's Jewellery Shoppe. 1617 | D:3 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 1617 | D:3 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 1617 | D:3 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 1617 | D:3 | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 1618 | D:3 | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 1618 | D:3 | Lost mutation: Spells you cast cost 1 less MP (to a minimum | of 1). [potion of mutation] 1618 | D:3 | Lost mutation: You do not regenerate when monsters are | visible. [potion of mutation] 1618 | D:3 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 1622 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_loops_ring, hangedman_decor_growths, minivault_11 D:2: minmay_spotlight, layout_loops_corners, serial_shops, shop D:3: layout_rooms, serial_shops, nicolae_shop_crystal, basic_ecumenical_altar, eino_tiny_chamber Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.5 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Long sword || 69 Dagger || 61 Use: Potion || 3 Scroll || 2 Stab: Distracted || 1 Sleeping || 4 Armour: Leather armour || 36 Skin || 3 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1629 | 1568 | 61 | 2 | 1314 | 3 | 543.0 | Dungeon | 1629 | 1568 | 61 | 2 | 1314 | 3 | 543.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 843 daAuts D:1: 728 daAuts D:3: 57 daAuts