neoul Level 1 of the Dungeon (0, 0, D:1) 6 stones (6, 1, D:1) a rat skeleton (7, 3, D:1) a +0 club a goblin skeleton (10, 3, D:1) a +0 dagger a goblin skeleton (11, 3, D:1) a frilled lizard skeleton (18, 11, D:1) a +0 whip 3 stones a kobold skeleton a frilled lizard skeleton (19, 21, D:1) a hobgoblin corpse (skeletalised by now) (21, 26, D:1) 3 javelins (22, 2, D:1) a ball python corpse (skeletalised by now) (23, 15, D:1) a frilled lizard skeleton (24, 17, D:1) 5 poisoned darts (25, 14, D:1) 6 stones (28, 42, D:1) a bat corpse (skeletalised by now) (30, 18, D:1) a frilled lizard skeleton (34, 34, D:1) a hobgoblin skeleton (40, -6, D:1) 3 boomerangs (41, -5, D:1) a +0 short sword a +0 scale mail a kobold corpse (skeletalised by now) (50, -3, D:1) a +0 club a kobold corpse (skeletalised by now) (51, 15, D:1) 6 stones (54, 43, D:1) a ball python corpse (skeletalised by now) (58, -5, D:1) a +0 dagger (63, 2, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (3, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (4, 2, D:2) a ball python corpse (skeletalised by now) (15, 10, D:2) the inkwell talisman of the Game of Kings {*Corrode Str+5} [inkwell talisman] *Corrode: It may corrode you when you take damage. Str+5: It affects your strength (+5). (22, 35, D:2) a staff of alchemy (37, 10, D:2) 4 boomerangs (37, 36, D:2) a rat corpse (skeletalised by now) (38, 36, D:2) a +0 whip a kobold corpse (skeletalised by now) (41, 1, D:2) a +0 dagger (42, -9, D:2) an adder corpse (skeletalised by now) (47, 2, D:2) 7 stones (52, -5, D:2) a +0 dagger of protection (54, 4, D:2) a quill talisman Level 3 of the Dungeon (2, -4, D:3) a scorpion corpse (3, -3, D:3) the +8 chain mail of the Dwarven Hall {rF+ Will+ Dex+3} rF+: It protects you from fire. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (8, -6, D:3) a +0 war axe a bombardier beetle corpse (8, -5, D:3) a +0 whip of venom (unseen)