neoul Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (3, -1, D:1) a +0 ring mail (11, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 15, D:1) a +0 dagger a kobold corpse (skeletalised by now) (12, -18, D:1) a +0 dagger (14, -4, D:1) a +0 leather armour (14, 4, D:1) a +0 dagger a quokka skeleton (19, -10, D:1) a spider talisman (24, 0, D:1) a +0 mace (27, 7, D:1) a +0 leather armour (31, -17, D:1) a +0 ring mail (33, 15, D:1) a +0 leather armour (33, 21, D:1) 3 stones a +0 dagger (38, 7, D:1) 6 stones (40, 16, D:1) a +0 club a goblin skeleton (43, 16, D:1) 5 stones a +0 whip (48, 23, D:1) a +0 scale mail (50, -2, D:1) a ball python skeleton Level 2 of the Dungeon (16, -2, D:2) a +0 flail a +0 scale mail (18, 7, D:2) a rat skeleton (25, -14, D:2) 6 stones (27, 4, D:2) an adder skeleton (30, 6, D:2) a +0 dagger a goblin skeleton (32, -20, D:2) 5 stones a +0 club a kobold skeleton (35, 10, D:2) a staff of conjuration (39, -17, D:2) a +0 scale mail (49, 3, D:2) a +2 dagger of holy wrath Level 3 of the Dungeon [Shop] Hiruete's Weapon Shop a +0 long sword (45 gold) a +0 trident (45 gold) a +0 whip (32 gold) a +2 vampiric dagger (234 gold) a +0 short sword (39 gold) a +0 falchion (39 gold) 4 stones (5 gold) a +0 hand axe (39 gold) a +0 mace (39 gold) (0, 0, D:3) a +0 dagger a +0 robe a +0 morningstar a +0 ring mail a +0 hand axe a +0 ring mail a +0 falchion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 2, D:3) a rat corpse (skeletalised by now) (5, -13, D:3) a +0 robe (8, -22, D:3) a frilled lizard corpse (skeletalised by now) (8, 7, D:3) a +0 ring mail (13, 3, D:3) a quokka corpse (skeletalised by now) (14, -22, D:3) a +0 long sword (18, 11, D:3) a +0 scale mail (19, 14, D:3) the +1 war axe "Xuli" {drain, *Noise rPois rCorr MP+5} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. MP+5: It affects your magic capacity (+5). (20, 17, D:3) a +0 ring mail (21, 0, D:3) 6 stones (21, 11, D:3) a +0 club (25, 7, D:3) a +0 dagger 4 stones (26, 6, D:3) an adder corpse (skeletalised by now) (27, -13, D:3) a +0 great sword (27, -1, D:3) 4 stones (27, 2, D:3) an adder corpse (skeletalised by now) (34, 3, D:3) a frilled lizard skeleton (36, -12, D:3) a rimehorn talisman (36, -3, D:3) 5 stones (38, -8, D:3) a +0 dagger a +0 leather armour the goblin skeleton of Ijyb (38, -5, D:3) a +0 dagger (38, 4, D:3) a +0 short sword 5 stones (47, 1, D:3) a +1 short sword of speed (47, 9, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a jackal skeleton (2, 5, D:4) a potion of moonshine (2, 6, D:4) an adder skeleton (12, 12, D:4) a jackal skeleton (23, 42, D:4) a phase bat corpse (skeletalised by now) (24, 42, D:4) an iguana corpse (skeletalised by now) a phase bat skeleton (26, 48, D:4) a bat skeleton a bat skeleton a bat skeleton a bat skeleton (27, 48, D:4) a bat skeleton (29, 26, D:4) a hound skeleton (31, 27, D:4) a +0 ring mail (32, 32, D:4) a hobgoblin skeleton (34, 0, D:4) a +0 plate armour (38, 14, D:4) a +0 chain mail (40, 7, D:4) an adder corpse (skeletalised by now) (41, 7, D:4) a quokka corpse (skeletalised by now) (41, 8, D:4) a +0 dagger (42, 13, D:4) 12 stones a +0 dagger a kobold skeleton (42, 23, D:4) a +0 pair of boots (46, 43, D:4) an adder corpse (skeletalised by now) (54, 33, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (10, -20, D:5) 7 stones (20, -13, D:5) 4 stones (20, -5, D:5) a +0 robe (20, 8, D:5) a +0 scale mail (27, 4, D:5) a +2 robe of cold resistance a +2 scythe of protection the human skeleton of Sigmund (28, 2, D:5) a +0 mace (36, -1, D:5) an adder corpse (skeletalised by now) (36, 2, D:5) a -2 war axe (36, 3, D:5) a -2 war axe (37, 16, D:5) a +0 flail (38, -1, D:5) a -3 mace (39, 3, D:5) the +11 Singing Sword {sonic wave} (40, 5, D:5) an adder skeleton (41, 24, D:5) a +0 hand axe (42, 1, D:5) a potion of might (42, 23, D:5) a +0 cloak (46, -5, D:5) a bat skeleton (46, -4, D:5) a scroll of teleportation an adder skeleton Level 6 of the Dungeon [Shop] Bisoorue's Tremendous Tomes the Tome of Imprecation and the Mechanist (936 gold) Spells Type Level a - Slow Hexes 1 b - Jinxbite Hexes 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Sigil of Binding Hexes 3 e - Forge Blazeheart Golem Fire/Forgecraft 4 f - Metabolic Englaciation Hexes/Ice 5 g - Hoarfrost Cannonade Ice/Forgecraft 5 h - Fortress Blast Forgecraft 6 the Secrets of the Scorpion (1144 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Foxfire Conjuration/Fire 1 c - Rending Blade Conjuration/Forgecraft 4 d - Iskenderun's Mystic Blast Conjuration/Translocation 4 e - Fulminant Prism Conjuration/Alchemy 4 f - Lee's Rapid Deconstruction Earth 5 g - Lehudib's Crystal Spear Conjuration/Earth 8 h - Chain Lightning Conjuration/Air 9 the Quarto of Feathery Bringing Forth (988 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Static Discharge Conjuration/Air 2 c - Forge Lightning Spire Air/Forgecraft 4 d - Airstrike Air 4 e - Cigotuvi's Putrefaction Necromancy/Air 4 f - Eringya's Surprising Crocodile Summoning 4 g - Summon Seismosaurus Egg Summoning/Earth 4 h - Haunt Necromancy/Summoning 7 the Exposition on the Lungs and Interference (988 gold) Spells Type Level a - Slow Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Inner Flame Hexes/Fire 3 e - Freezing Cloud Conjuration/Ice/Air 5 f - Yara's Violent Unravelling Hexes/Alchemy 5 g - Silence Hexes/Air 5 h - Plasma Beam Fire/Air 6 the Secrets of Alchemical Malediction (1144 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Dazzling Flash Hexes/Fire 3 c - Fulminant Prism Conjuration/Alchemy 4 d - Ignite Poison Fire/Alchemy 4 e - Alistair's Intoxication Alchemy 5 f - Silence Hexes/Air 5 g - Eringya's Noxious Bog Alchemy 6 h - Discord Hexes 8 the Incunabulum of the Unified Missiles (1300 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Hailstorm Conjuration/Ice 3 c - Call Canine Familiar Summoning 3 d - Freezing Cloud Conjuration/Ice/Air 5 e - Summon Cactus Giant Summoning 6 f - Summon Hydra Summoning 7 g - Summon Horrible Things Summoning 8 h - Chain Lightning Conjuration/Air 9 the Vellum of Engineered Glaciation (1426 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Iskenderun's Battlesphere Conjuration/Forgecraft 4 c - Fortress Blast Forgecraft 6 d - Hellfire Mortar Fire/Earth/Forgecraft 7 e - Diamond Sawblades Forgecraft 7 f - Ozocubu's Refrigeration Ice 7 g - Rimeblight Ice/Necromancy 7 h - Polar Vortex Ice 9 Duca's Atlas of the Septic Icicle (1300 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Alistair's Walking Alembic Alchemy/Forgecraft 5 c - Irradiate Conjuration/Alchemy 5 d - Yara's Violent Unravelling Hexes/Alchemy 5 e - Hoarfrost Cannonade Ice/Forgecraft 5 f - Eringya's Noxious Bog Alchemy 6 g - Sculpt Simulacrum Ice/Alchemy 6 h - Ozocubu's Refrigeration Ice 7 (0, 0, D:6) the +9 falchion of Inconvenience {holy, Str+3 Int+2 Stlth+} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (0, 4, D:6) a +2 spear of venom (1, 21, D:6) a hound corpse (skeletalised by now) (21, 9, D:6) a potion of might (26, -8, D:6) a +0 rapier (29, 6, D:6) a +0 hand axe a +0 dagger an orc corpse (skeletalised by now) (29, 7, D:6) a +0 dagger a +0 robe (29, 8, D:6) a +0 mace a +0 leather armour (30, 5, D:6) a +0 flail an orc corpse (skeletalised by now) (31, 16, D:6) an iguana corpse (skeletalised by now) (32, -22, D:6) a +0 dagger an orc skeleton (34, -2, D:6) 5 stones (34, 8, D:6) a +0 halberd (35, 9, D:6) a +0 giant club a +1 flail of protection an ogre skeleton a gnoll skeleton (36, 8, D:6) a +0 hand axe (38, -1, D:6) a +0 hand axe a +0 leather armour an orc skeleton (38, 9, D:6) a +0 club a +0 hand axe a gnoll corpse (skeletalised by now) (39, -1, D:6) a +0 club a gnoll skeleton (39, 9, D:6) 8 stones (40, -5, D:6) a +0 club a +0 giant spiked club a +0 spear a +0 scale mail a +1 whip of venom a +0 club an orc corpse (skeletalised by now) (41, -18, D:6) 2 stones (41, -1, D:6) a +0 giant club an ogre skeleton a human skeleton (41, 4, D:6) a +0 whip 7 poisoned darts (41, 5, D:6) a +0 club an orc corpse (skeletalised by now) (41, 11, D:6) 7 stones (44, 2, D:6) a +0 club (44, 12, D:6) a +0 club (45, 1, D:6) a +0 long sword (46, 5, D:6) a +0 club (47, 9, D:6) a +0 giant club an ogre corpse (skeletalised by now) (48, -7, D:6) a +0 falchion a +0 giant club a +0 short sword 4 poisoned darts a +0 giant club (49, 2, D:6) a +0 halberd a +0 spear a gnoll skeleton (50, -2, D:6) 8 stones (51, -5, D:6) a scroll of teleportation (51, 6, D:6) a +0 club an orc skeleton (52, 4, D:6) a +0 scale mail (55, 21, D:6) a +0 spear (56, 21, D:6) a +0 club a +0 club (62, 2, D:6) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) Level 7 of the Dungeon (2, 11, D:7) a +0 heavy quarterstaff a +0 sling a +0 ring mail a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (8, 14, D:7) a +0 club a +0 dagger 2 poisoned darts a +0 whip a curare-tipped dart a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (10, 14, D:7) a +0 whip (13, -18, D:7) a +0 spear (23, 14, D:7) a +0 war axe a +0 leather armour a +0 club an orc skeleton (24, -20, D:7) a +0 robe a +1 dagger of venom an orc skeleton (25, -20, D:7) a +0 club a +0 ring mail a +0 falchion a +0 club a +0 robe a +0 dagger an orc skeleton an orc skeleton an orc skeleton (25, 14, D:7) a +0 flail an orc skeleton (26, -20, D:7) a +0 leather armour a +0 hand axe an orc skeleton (26, 14, D:7) a +0 glaive a +0 plate armour an orc skeleton (28, -20, D:7) a +0 robe a +0 rapier a gnoll skeleton (28, -18, D:7) a +0 robe a +0 dagger an orc skeleton (29, -21, D:7) a +0 shortbow of flaming (29, -17, D:7) a +0 leather armour a +0 club 3 boomerangs a +0 falchion an orc skeleton an orc skeleton (30, -28, D:7) a +0 flail (30, -20, D:7) a +0 robe a +0 spear a gnoll skeleton (31, -28, D:7) a +0 whip a +0 whip a gnoll corpse (skeletalised by now) (31, -20, D:7) a +0 whip a +0 orcbow a centaur skeleton a centaur skeleton (32, -20, D:7) a +0 mace (32, -15, D:7) a +0 leather armour a +0 falchion an orc skeleton (32, -12, D:7) a +0 robe a +2 scimitar a +0 robe a +0 falchion (33, 0, D:7) a +0 flail (34, -20, D:7) a +0 whip (35, -8, D:7) a +4 battleaxe a +0 robe (37, 5, D:7) a +0 robe a +3 falchion (39, 5, D:7) a boomerang (39, 6, D:7) a bullfrog skeleton (39, 7, D:7) 2 boomerangs (41, 5, D:7) 2 boomerangs (41, 7, D:7) a +0 war axe a +0 scale mail 2 boomerangs an orc skeleton a goblin skeleton Level 8 of the Dungeon (0, 0, D:8) 3 curare-tipped darts (1, -1, D:8) a +0 buckler (5, 3, D:8) a +0 flail a +0 shortbow (10, 12, D:8) a +0 dagger a +0 robe an orc skeleton (11, 5, D:8) a potion of moonshine (11, 12, D:8) a +0 whip an orc skeleton (12, -15, D:8) a +0 helmet (12, 12, D:8) a +0 flail a +0 leather armour a +0 club an orc skeleton (13, -31, D:8) a +0 robe (13, -14, D:8) a +0 buckler (16, -8, D:8) a +0 long sword (18, -34, D:8) a steam dragon skeleton (22, -35, D:8) a +0 dagger (26, -30, D:8) a water moccasin skeleton (28, -28, D:8) a +0 orcbow a centaur skeleton (28, -19, D:8) a +0 scale mail (37, -18, D:8) a potion of haste (39, -18, D:8) a +0 dagger a +0 robe a +0 orcbow a +0 flail a +0 chain mail an orc skeleton (40, -23, D:8) a +0 dagger a +0 leather armour an orc skeleton (40, -22, D:8) a +0 dagger a +0 robe an orc skeleton (40, -21, D:8) a +0 dagger a +1 robe of willpower an orc skeleton (41, -21, D:8) a +0 mace a +0 robe an orc skeleton (41, -17, D:8) a +0 robe (43, -33, D:8) a +3 falchion a +0 robe a +3 flail a +0 robe (43, -32, D:8) a +0 battleaxe a +0 plate armour a +0 dagger an orc corpse (skeletalised by now) (44, -32, D:8) a +0 spear a +0 robe Level 9 of the Dungeon (6, -41, D:9) 4 darts of disjunction (8, -41, D:9) a +0 leather armour (14, -40, D:9) the rimehorn talisman of Cyolif {Rampage *Corrode Dex+3} [rimehorn talisman] Rampage: It bestows one free step when moving towards enemies. *Corrode: It may corrode you when you take damage. Dex+3: It affects your dexterity (+3). (14, -38, D:9) a +0 morningstar (17, -11, D:9) a +0 war axe (21, -17, D:9) a scroll of teleportation (21, -4, D:9) a +2 ring mail of cold resistance (22, -18, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (22, -15, D:9) a +0 dagger a +0 robe (22, -14, D:9) a +0 club (22, -13, D:9) a +0 club an orc corpse (skeletalised by now) (23, -3, D:9) 3 stones (26, -27, D:9) a +0 short sword 4 stones (26, -18, D:9) a +1 rapier of protection (28, -25, D:9) a +0 club a +0 club 6 poisoned darts (29, 0, D:9) a +0 whip a +0 club a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (30, -44, D:9) a +0 ring mail (30, 0, D:9) a +0 halberd of venom a +0 spear a +0 ring mail a +0 buckler a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (35, 2, D:9) a +0 robe (41, -17, D:9) a +0 flail (42, -6, D:9) a +0 heavy flail an orc corpse (skeletalised by now) (43, -5, D:9) a +0 dagger a +0 robe (44, -25, D:9) a +0 dagger a kobold skeleton (44, -23, D:9) a +0 short sword 2 poisoned darts (44, -4, D:9) a +0 dagger a +2 ring mail of cold resistance (45, -23, D:9) a +0 whip a stone (48, -26, D:9) a water moccasin skeleton Level 10 of the Dungeon (6, 4, D:10) a +0 flail (12, 0, D:10) a +0 long sword (12, 5, D:10) 6 stones (29, -2, D:10) 2 poisoned darts a scroll of brand weapon (29, -1, D:10) a scorpion corpse (30, -2, D:10) a potion of curing the Ecumenical Temple