neoul Level 1 of the Dungeon (1, 20, D:1) a rat corpse (skeletalised by now) (1, 21, D:1) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) (2, -2, D:1) a hobgoblin skeleton (2, 17, D:1) 5 poisoned darts (2, 19, D:1) a quokka corpse (skeletalised by now) (2, 25, D:1) a +0 robe (6, 28, D:1) an orb of light (7, 4, D:1) 4 stones (7, 5, D:1) a +0 buckler (18, 1, D:1) a +0 dagger a goblin skeleton (19, -1, D:1) a bat skeleton (19, 1, D:1) a bat skeleton (25, 25, D:1) 6 stones (26, -8, D:1) a +0 whip (26, 19, D:1) a hobgoblin skeleton (30, 21, D:1) 5 poisoned darts (37, 1, D:1) a +0 animal skin (42, 2, D:1) a +0 buckler (43, 17, D:1) a +0 robe (45, -8, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Capimem's General Store a scroll of enchant weapon (unknown) (97 gold) the +3 pair of seven-league boots {Rampage+∞} (520 gold) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. a +0 ring mail (52 gold) a potion of mutation (unknown) (104 gold) a quill talisman (260 gold) a +0 sling (19 gold) a +0 ring mail (52 gold) a +2 rapier of protection (241 gold) a scarab talisman (325 gold) 6 stones (7 gold) (20, -19, D:2) a +0 short sword a kobold corpse (skeletalised by now) (31, -8, D:2) a +0 club a goblin corpse (skeletalised by now) (38, 11, D:2) a bat skeleton (38, 12, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (3, -8, D:3) 11 gold pieces (5, -4, D:3) a giant cockroach corpse (7, -2, D:3) a ball python corpse (22, -22, D:3) a ball python corpse (27, -17, D:3) a +0 dagger