neoul Level 1 of the Dungeon [Shop] Fuliv's Distillery 2 potions of lignification (unknown) (84 gold) a potion of magic (unknown) (112 gold) a potion of moonshine (14 gold) a potion of resistance (unknown) (140 gold) 2 potions of curing (unknown) (84 gold) a potion of curing (unknown) (42 gold) a potion of enlightenment (70 gold) (7, 1, D:1) a +0 dagger of holy wrath (10, -6, D:1) a +0 mace (12, 27, D:1) a +0 chain mail (16, -6, D:1) a +0 dagger (16, 10, D:1) 5 stones (23, 16, D:1) a +0 club (27, 8, D:1) 3 stones (28, 2, D:1) a +0 scale mail (32, 18, D:1) a hobgoblin skeleton (37, -5, D:1) a +2 dagger of freezing a goblin corpse (skeletalised by now) (46, -7, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (10, -3, D:2) a bat skeleton (15, -10, D:2) a rat corpse (skeletalised by now) (21, -6, D:2) a +0 chain mail (23, 15, D:2) a +0 robe (37, -1, D:2) the +2 dagger of Awkwardness {freeze, rF- rC+ Dex+4} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). (40, -4, D:2) a hobgoblin skeleton (40, 15, D:2) a +0 dagger (41, -4, D:2) a +0 club (41, 15, D:2) a +0 club (43, -16, D:2) a +0 flail (44, -16, D:2) a +0 flail a gnoll corpse (skeletalised by now) (44, -14, D:2) the inkwell talisman "Juh Taw" {Fly rF- Int+3 Dex+4} [inkwell talisman] Fly: It grants you flight. rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (47, -23, D:2) a +0 club a gnoll corpse (skeletalised by now) (48, -13, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (48, -10, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club 2 stones a kobold corpse (skeletalised by now) (9, -12, D:3) a +0 scythe a +0 robe (10, 9, D:3) a +0 club (14, -14, D:3) a +0 club (14, 8, D:3) an adder corpse (skeletalised by now) (17, 1, D:3) a quokka corpse (skeletalised by now) (18, -15, D:3) a rat corpse (skeletalised by now) (18, 0, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (24, -6, D:3) a +0 whip a stone (25, 9, D:3) a hobgoblin corpse (skeletalised by now) (34, -11, D:3) a +0 scale mail (36, -10, D:3) a +0 club 2 stones a +0 club (38, -7, D:3) a +0 leather armour (48, 21, D:3) a scarab talisman Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a kobold corpse (6, -12, D:4) a medusa talisman (9, -5, D:4) a quokka corpse (11, -28, D:4) a +0 robe (13, -5, D:4) a quokka corpse (16, -31, D:4) an iguana corpse (17, -2, D:4) a +0 quarterstaff (18, -5, D:4) the +1 robe of Egupni Awey {Harm +Blink Dex+2} Harm: It increases damage dealt and taken. +Blink: It lets you blink. Dex+2: It affects your dexterity (+2). a +0 club a +0 club an orc corpse the felid corpse of Natasha (18, -4, D:4) a +0 club