neoul Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, -8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (19, -4, D:1) a hobgoblin skeleton a ball python skeleton (23, -8, D:1) 6 stones (32, 15, D:1) a +0 dagger (34, 2, D:1) a +0 robe (36, 2, D:1) a ball python corpse (skeletalised by now) (38, -8, D:1) a +0 scale mail (39, -1, D:1) a +0 scale mail (40, 17, D:1) a rat corpse (skeletalised by now) (41, -11, D:1) a +0 short sword (41, 16, D:1) a frilled lizard corpse (skeletalised by now) (41, 17, D:1) a quokka corpse (skeletalised by now) a ball python corpse (skeletalised by now) (47, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (53, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (55, 23, D:1) a rat corpse (skeletalised by now) (58, 15, D:1) a +0 mace (60, -5, D:1) a hobgoblin skeleton (61, 20, D:1) a +0 leather armour (64, 12, D:1) a scarf of harm (71, -11, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Jeschev's Weapon Boutique 2 stones (2 gold) a +0 flail (35 gold) the +8 long sword of a sewer {drain, rN+++ Will- Str+2 Stlth+} (771 gold) rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. a +0 club (5 gold) a +2 war axe of distortion (207 gold) a +0 vampiric glaive (320 gold) a +0 heavy hand axe (74 gold) a +0 club (5 gold) (11, -8, D:2) a jackal skeleton a jackal skeleton (12, -23, D:2) a ball python corpse (skeletalised by now) (19, 14, D:2) an adder skeleton (27, -23, D:2) a +0 whip (27, -22, D:2) a +0 whip (27, -21, D:2) a +0 whip a gnoll corpse (skeletalised by now) (34, -9, D:2) a hobgoblin corpse (skeletalised by now) (40, -12, D:2) 4 stones (52, -9, D:2) a +0 war axe (55, 5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -16, D:3) a +0 pair of gloves (7, -8, D:3) a rat skeleton (8, 0, D:3) a +0 morningstar a +0 scale mail (12, 15, D:3) 5 stones a +0 dagger a +0 dagger (12, 16, D:3) a +0 hand axe (12, 17, D:3) a +0 club a +0 mace an orc skeleton (13, -5, D:3) a +0 short sword (25, -1, D:3) a +0 dagger (42, 14, D:3) 3 stones a +2 dagger of venom a kobold skeleton (42, 37, D:3) a +0 sling (47, 29, D:3) a quokka corpse (skeletalised by now) (47, 30, D:3) 3 potions of berserk rage (48, -3, D:3) a +0 war axe (49, -18, D:3) a ball python skeleton (49, 6, D:3) a hobgoblin skeleton (49, 38, D:3) a +0 whip (51, -7, D:3) a +0 trident (54, 37, D:3) a +0 whip a kobold skeleton (55, -9, D:3) the felid skeleton of Natasha (55, 9, D:3) a +0 hammer (56, -9, D:3) a frilled lizard skeleton (56, -3, D:3) a ring of see invisible (56, 12, D:3) a +2 quarterstaff of chaos (58, 27, D:3) a +0 ring mail Level 4 of the Dungeon (0, 29, D:4) a +2 mace of holy wrath (3, -1, D:4) a +0 flail a +0 club an orc skeleton (3, 0, D:4) a +0 dagger a +0 ring mail (4, -14, D:4) a potion of berserk rage (4, 10, D:4) a hobgoblin skeleton (7, -11, D:4) a +0 shortbow a centaur skeleton (7, 29, D:4) a +0 dagger (13, -12, D:4) a +0 ring mail (25, -10, D:4) a +0 falchion (27, 21, D:4) a ball python corpse (skeletalised by now) (29, -4, D:4) a +0 ring mail (35, 19, D:4) the +5 ring mail "Xojaor" {rN+ Will- Dex+3} rN+: It protects you from negative energy. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). (37, -24, D:4) a +0 robe Level 5 of the Dungeon (1, -7, D:5) a +0 robe (1, 0, D:5) a +0 flail of protection (still there?) 3 boomerangs (still there?) a +0 hand axe (still there?) a +3 ring mail of cold resistance (still there?) an orc corpse (still there?)