neoul Level 1 of the Dungeon (1, -13, D:1) 2 stones (2, 6, D:1) a +0 pair of gloves (5, 4, D:1) a rat skeleton (6, 5, D:1) 3 datura-tipped darts (6, 16, D:1) a +0 mace (7, 5, D:1) a +0 club 5 stones a kobold skeleton (15, 24, D:1) a jackal corpse (skeletalised by now) (20, -16, D:1) a quill talisman (22, 2, D:1) a +0 sling (22, 5, D:1) a +0 club a goblin skeleton (22, 13, D:1) a +0 spear (23, 13, D:1) a hobgoblin corpse (skeletalised by now) (25, -4, D:1) a +0 short sword 4 stones (27, 19, D:1) a +0 dagger a goblin skeleton (30, 30, D:1) a +0 robe (31, 9, D:1) a +0 club (37, -15, D:1) a rat skeleton (48, 6, D:1) a +0 short sword 4 stones a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, 1, D:2) a +0 ring mail (2, 1, D:2) the +1 short sword of Frustration {freeze, *Rage rCorr Str+5 Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. (5, 11, D:2) a +0 whip a kobold corpse (skeletalised by now) (8, 30, D:2) a hobgoblin corpse (skeletalised by now) (14, 20, D:2) a +0 dagger (15, -9, D:2) an adder corpse (30, 8, D:2) a +0 club a quokka corpse Level 3 of the Dungeon (0, 7, D:3) a +0 club (1, 4, D:3) a hobgoblin corpse a ball python corpse (1, 8, D:3) 6 gold pieces