neoul Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, -18, D:1) a bat corpse (skeletalised by now) (12, 3, D:1) a +0 short sword a stone (12, 4, D:1) a rat corpse (skeletalised by now) (13, 3, D:1) a rat skeleton (15, 11, D:1) a frilled lizard skeleton (25, -5, D:1) a +0 sling (27, -2, D:1) a +0 robe (29, -23, D:1) a quokka corpse (skeletalised by now) (29, 5, D:1) a +0 short sword (31, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, -5, D:1) a bat corpse (skeletalised by now) (35, 11, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 barding (8, 6, D:2) a +0 robe (15, -31, D:2) a +0 club (22, -3, D:2) a +0 club a goblin skeleton (24, -36, D:2) a rat skeleton (24, -12, D:2) a rat corpse (skeletalised by now) (24, 12, D:2) 6 stones (28, -14, D:2) a ball python skeleton (35, -34, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (38, -34, D:2) an adder corpse (skeletalised by now) (39, -33, D:2) a jackal corpse (skeletalised by now) (41, -38, D:2) a +0 chain mail (45, -7, D:2) 5 stones (45, -6, D:2) a +0 chain mail (52, -23, D:2) a +3 plate armour (52, -22, D:2) a +0 dagger (54, -11, D:2) a +0 dagger (55, -32, D:2) a +0 hand axe (57, -5, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (0, 4, D:3) an adder corpse (6, -8, D:3) a +0 club (15, -7, D:3) a +2 dagger of freezing a +0 robe (24, -13, D:3) a +0 robe (24, -11, D:3) an inkwell talisman (29, 2, D:3) a +0 dagger a kobold corpse (skeletalised by now) (34, -15, D:3) a potion of heal wounds (37, -9, D:3) a +0 dagger of freezing (40, -17, D:3) a +0 dagger a sewer (0, 0, Sewer) a rat corpse a ball python corpse