neoul Level 1 of the Dungeon [Shop] Mieffoim's Distillery a potion of brilliance (unknown) (44 gold) a potion of invisibility (unknown) (88 gold) a potion of heal wounds (88 gold) a potion of curing (33 gold) a potion of curing (33 gold) (0, 0, D:1) a +1 robe of cold resistance (2, 6, D:1) 4 stones (3, 7, D:1) a frilled lizard skeleton (6, 3, D:1) 5 stones (9, -13, D:1) a book of the Grave (10, 16, D:1) 5 stones (12, -35, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 16, D:1) a quokka skeleton (14, 15, D:1) a bat skeleton (20, -25, D:1) a hobgoblin skeleton (20, -17, D:1) a +2 cloak (20, 8, D:1) a bat skeleton (24, -29, D:1) a +0 club a goblin skeleton (30, -33, D:1) a frilled lizard skeleton (39, -36, D:1) a book of the Fortress (44, 19, D:1) a potion of moonshine (49, -25, D:1) a frilled lizard skeleton (50, -23, D:1) a +0 dagger 3 stones a +0 dagger Level 2 of the Dungeon [Shop] Vuxkul's Distillery a potion of invisibility (unknown) (96 gold) a potion of magic (96 gold) a potion of cancellation (96 gold) a potion of berserk rage (unknown) (60 gold) a potion of might (unknown) (48 gold) a potion of mutation (96 gold) 2 potions of curing (72 gold) a potion of enlightenment (60 gold) a potion of cancellation (96 gold) (0, 0, D:2) a staff of death (1, 0, D:2) a ball python skeleton (2, 2, D:2) a +2 dagger of protection a +0 robe (6, 1, D:2) a +0 short sword (12, 15, D:2) a +0 whip a kobold corpse (skeletalised by now) (14, -30, D:2) 5 stones (17, -24, D:2) a +0 club a goblin corpse (skeletalised by now) (18, 13, D:2) a +0 robe (21, -6, D:2) a quokka corpse (skeletalised by now) (24, -20, D:2) an adder skeleton (31, -25, D:2) 7 stones (33, -23, D:2) a hobgoblin corpse (skeletalised by now) (44, -13, D:2) a rat skeleton (48, -3, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (8, -24, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (8, -6, D:3) a +0 leather armour (13, 6, D:3) a +0 mace a +0 whip a +0 mace a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, 7, D:3) a +0 dagger a +0 mace an orc corpse (skeletalised by now) (17, -26, D:3) a +0 whip (18, -27, D:3) a +0 spear (20, -29, D:3) a +0 flail (23, -30, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (25, -30, D:3) a +0 dagger (29, -26, D:3) 2 boomerangs (29, -24, D:3) a +0 chain mail (47, -6, D:3) a +0 dagger (49, -22, D:3) a +0 falchion (51, 4, D:3) a hobgoblin skeleton (52, -20, D:3) 4 poisoned darts (54, -23, D:3) a +0 dagger (58, -4, D:3) 5 poisoned darts (60, -35, D:3) a +0 whip a +0 whip a gnoll skeleton a gnoll skeleton (61, -36, D:3) a +0 whip of venom a gnoll skeleton (62, -16, D:3) 5 boomerangs (65, -9, D:3) a +0 ring mail (67, -30, D:3) a +0 whip 3 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (2, -6, D:4) a +0 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) (8, -34, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (9, -34, D:4) a +0 dagger a boomerang an orc corpse (10, -33, D:4) a +0 short sword (13, -37, D:4) a +0 trident a +0 leather armour an orc corpse (14, -38, D:4) an adder corpse (17, -37, D:4) a +0 chain mail (19, 6, D:4) a +0 dagger (26, -14, D:4) a +0 dagger (26, -9, D:4) a +0 leather armour a +1 flail of protection