neoul Level 1 of the Dungeon (8, 19, D:1) a +0 whip of electrocution (11, 49, D:1) a +0 whip a kobold corpse (skeletalised by now) (12, 35, D:1) a +0 whip (12, 37, D:1) 6 poisoned darts (23, 19, D:1) 6 stones (30, 27, D:1) 3 stones (31, 0, D:1) a +0 mace (36, 47, D:1) a ball python corpse (skeletalised by now) (41, 29, D:1) a bat corpse (skeletalised by now) (55, 7, D:1) a +0 battleaxe Level 2 of the Dungeon (1, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (3, 0, D:2) a frilled lizard corpse (skeletalised by now) (4, 13, D:2) an adder corpse (skeletalised by now) (6, -31, D:2) a +0 leather armour (7, -25, D:2) a bat corpse (skeletalised by now) (8, 12, D:2) 2 silver javelins (10, -20, D:2) a +0 plate armour (16, 25, D:2) a +0 dagger a kobold corpse (skeletalised by now) (18, -24, D:2) a hobgoblin corpse (skeletalised by now) (18, -19, D:2) a +0 leather armour (18, -13, D:2) a +0 hand axe (20, 12, D:2) a +0 robe (28, -31, D:2) a +0 club (30, -17, D:2) a +0 club (34, 3, D:2) 6 boomerangs (39, -24, D:2) 5 stones (39, 25, D:2) a +0 helmet (48, -19, D:2) a quokka skeleton Level 3 of the Dungeon [Shop] Yfuos's Jewellery Shoppe an amulet of regeneration (unknown) (300 gold) the brooch of Shielding {Spirit SH+8} (650 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a +4 ring of protection (unknown) (360 gold) a ring of ice (unknown) (250 gold) an inkwell talisman (200 gold) an amulet of guardian spirit (unknown) (300 gold) a ring of willpower (unknown) (250 gold) an inkwell talisman (200 gold) a +4 ring of protection (unknown) (360 gold) (2, 1, D:3) a +0 dagger (5, -15, D:3) a +0 club a goblin corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a sky beast corpse (2, -5, D:6) a +0 whip a +0 spear a gnoll skeleton (3, -6, D:6) a +0 club a +0 robe (4, -8, D:6) a +0 halberd (24, 12, D:6) 6 boomerangs