Dungeon Crawl Stone Soup version 0.34-a0-167-g585f80a30c (webtiles) character file. Game seed: 17339152693386967249 40 neoul the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on July 2, 2025. Slain by an orc ... wielding a +0 war axe (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:30 (1695 turns). neoul the Magician (Djinni Conjurer) Turns: 1695, Time: 00:01:30 Health: -1/25 AC: 2 Str: 6 XL: 3 Next: 72% Gold: 148 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 148 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} e - 3 scrolls of teleportation {unknown} f - a scroll of torment {unknown} g - a scroll of enchant armour {unknown} Potions b - a potion of lignification {unknown} d - 2 potions of might {unknown} Skills: + Level 0.0 Fighting - Level 2.1 Dodging + Level 1.7 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy + Level 0.0 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Foxfire Conj/Fire 84% 2x1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ribbon worm is severely wounded. The magic dart hits the ribbon worm but does no damage. The ribbon worm is severely wounded. The ribbon worm closely misses you. The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you! You are too injured to fight recklessly! You struggle to detach yourself from the web. The web tears apart. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The ribbon worm attacks as it pursues you! The ribbon worm bites you but does no damage. The ribbon worm attacks as it pursues you! The ribbon worm closely misses you. The ribbon worm attacks as it pursues you! The ribbon worm closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. An orc comes into view. It is wielding a +0 war axe. The orc shouts! An orc comes into view. It is wielding a +0 short sword. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. An orc comes into view. It is wielding a +0 war axe. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Sigmund the Dreaded comes into view. He is wielding a +0 scythe and carrying a wand of flame. There is a web here. The web tears apart. An orc comes into view. It is wielding a +4 hand axe. The orc attacks as it pursues you! The orc hits you with a +0 war axe! You die... #### ####### #...# ### ######.....##⌠.>.⌠ #...##...##.....#...... ..........#........)⌠.> ..[..........$.<#..... ..o......w......# ⌠.<. oo......o@.#..### .. ...!......##..# ....##...###..# .... ##### #..# ... ..## .. .#.# You could see a ribbon worm (catching breath) and 2 orcs. Vanquished Creatures A dart slug (D:2) A ribbon worm (D:2) An endoplasm (D:1) 3 giant cockroaches (D:2) 5 hobgoblins 4 jackals (D:2) A quokka (D:1) 6 ball pythons 2 bats 2 frilled lizards (D:2) 2 goblins 5 kobolds 6 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neoul the Djinni Conjurer began the quest for the Orb. 0 | D:1 | neoul set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 184 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 838 | D:1 | Found a faded altar of an unknown god. 941 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 941 | D:2 | Learned a level 1 spell: Foxfire 1692 | D:3 | Noticed Sigmund 1695 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_loops_ring, shapermc_ecumenical_altar_hornbeckon D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_e D:3: layout_rooms, lemuel_tele_altar, mainiacjoe_overflow_tiny_flanked, ebering_dispersal_statue_hall, grunt_ministairs_7, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 79 Armour: Robe || 9 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1694 | 1651 | 43 | 6 | 1485 | 3 | 564.7 | Dungeon | 1694 | 1651 | 43 | 6 | 1485 | 3 | 564.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 871 daAuts D:2: 798 daAuts D:3: 24 daAuts