Dungeon Crawl Stone Soup version 0.34-a0-465-ga9e21796be (webtiles) character file. Game seed: 7121755003542046253 0 neoul the Conjurer (level 1, -8/14 HPs) Began as an Armataur Conjurer on July 28, 2025. Mangled by a gnoll ... wielding a +0 flail (11 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (16 turns). neoul the Conjurer (Armataur Conjurer) Turns: 16, Time: 00:00:07 Health: -8/14 AC: 4 Str: 12 XL: 1 Next: 0% Magic: 0/3 EV: 8 Int: 18 God: Gold: 18 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 1.7 Spellcasting * Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Welcome, neoul the Armataur Conjurer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. You now have 18 gold pieces. You open the door. There is an open door here. A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin moves out of view. No target in view! A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! A gnoll is nearby! A goblin comes into view. It is wielding a +0 dagger. The hobgoblin hits you but does no damage. There are monsters nearby! The goblin shouts! You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. The magic dart hits the gnoll. The gnoll is heavily wounded. A ball python comes into view. The hobgoblin hits you but does no damage. The gnoll barely misses you. The ball python moves out of view. The magic dart hits the gnoll. The gnoll is severely wounded. The hobgoblin hits you. The gnoll hits you with a +0 flail. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +0 flail. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #....##+###+## ##....#≈§§≈≈.§# #.....#≈≈§≈.≈≈# # #.....#§≈§..≈≈#.# #......§≈.<.≈...# #.....#≈≈...§≈### ###.#.....#≈≈.§§≈≈# #..g..j...#≈.≈≈§.≈# ......g#@..##'###+## .#.###.#.#........# #.#.########## ....# #.### #. #. You could see a gnoll and a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neoul the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 16 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_loops_ring, serial_shops, nicolae_shop_gaudy_bauble, grunt_decor_cap Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 3 Armour: Robe || 7 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 8 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 8 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 16 daAuts