neoul Level 1 of the Dungeon (4, 26, D:1) a stone (9, 27, D:1) a rat corpse (skeletalised by now) (11, 20, D:1) a gnoll skeleton (15, 12, D:1) a hobgoblin corpse (skeletalised by now) (16, -2, D:1) a +0 robe (17, -2, D:1) a +0 club (18, 26, D:1) a troll skeleton (19, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (33, 1, D:1) a +0 robe (33, 3, D:1) a +0 mace of chaos (45, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, 16, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, -7, D:2) a +0 dagger (4, -9, D:2) a +0 dagger (4, 34, D:2) a +0 dagger (10, 32, D:2) a +0 club (17, 28, D:2) a +0 robe (23, 7, D:2) a +0 ring mail (27, 28, D:2) a +0 club (28, 7, D:2) a +0 halberd (28, 17, D:2) a +0 rapier (30, 21, D:2) a +0 leather armour (31, 11, D:2) a ball python skeleton (33, 11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (33, 13, D:2) a +0 short sword a kobold corpse (skeletalised by now) (34, 0, D:2) a hobgoblin corpse (skeletalised by now) (34, 3, D:2) a frilled lizard corpse (skeletalised by now) (39, -6, D:2) a +0 ring mail (41, -15, D:2) the +1 dagger of the Old World {freeze, rPois rF- Str+4 SInv} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. (41, 20, D:2) a frilled lizard corpse (skeletalised by now) an adder corpse (skeletalised by now) (43, 8, D:2) a ball python skeleton (45, 2, D:2) a +0 robe (46, 4, D:2) a ball python skeleton (48, -8, D:2) a +0 ring mail (48, 5, D:2) a bat skeleton (50, 1, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Bangaite's Distillery a potion of curing (30 gold) a potion of brilliance (unknown) (40 gold) a potion of brilliance (unknown) (40 gold) a potion of enlightenment (unknown) (50 gold) a potion of mutation (unknown) (80 gold) a potion of curing (30 gold) a potion of mutation (unknown) (80 gold) [Shop] Xuymalyn's Distillery a potion of might (40 gold) a potion of heal wounds (80 gold) a potion of attraction (unknown) (30 gold) a potion of resistance (unknown) (100 gold) a potion of resistance (unknown) (100 gold) a potion of might (40 gold) a potion of curing (30 gold) 2 potions of might (80 gold) a potion of ambrosia (unknown) (80 gold) (1, -5, D:3) a hobgoblin skeleton (2, 21, D:3) a +0 club (9, -10, D:3) a rat skeleton (9, -8, D:3) a +0 chain mail (13, -24, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (18, 12, D:3) a +0 hand axe an orc skeleton (19, 12, D:3) a +0 trident a +0 leather armour a +0 club a frilled lizard skeleton a goblin skeleton (22, 9, D:3) a +0 short sword an orc skeleton (30, -17, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (3, -1, D:4) a +0 leather armour a +0 hand axe an orc corpse (4, -1, D:4) a +0 club (6, -1, D:4) a +0 scale mail (7, -1, D:4) a +0 robe a +0 dagger a +2 vampiric hand axe an orc corpse (8, -10, D:4) a +0 dagger (8, -3, D:4) a +0 scale mail a +0 hand axe (8, -2, D:4) a +0 leather armour a +0 club an orc corpse (9, -2, D:4) a +0 spear (9, -1, D:4) a +0 short sword (17, 24, D:4) a +3 dagger of chaos (still there?) a goblin corpse (skeletalised by now) (still there?) (17, 28, D:4) 9 gold pieces (20, 30, D:4) a +0 scale mail (21, 27, D:4) 9 gold pieces (22, 31, D:4) a scroll of identify