nerolee00 Level 1 of the Dungeon [Shop] Ivoruh's One-of-a-Kind Rings a +5 ring of protection (715 gold) a +3 ring of evasion (130 gold) the ring of Losawyuff {rC+ MP+9 Dex+3} (523 gold) [ring of magical power] Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). a +10 ring of dexterity (1183 gold) a +8 ring of evasion (1014 gold) a +8 ring of intelligence (715 gold) a +2 ring of slaying (130 gold) a +1 ring of protection (39 gold) the ring of Witweodabe {rN+ HP+12 Int+3 Dex+4} (978 gold) [ring of positive energy] Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. HP+12: It affects your health (+12). [Shop] Xedufilo's General Store a lightning rod (4/4) (520 gold) a +2 plate armour of willpower (520 gold) a book of Conjurations (260 gold) a +0 ring mail (52 gold) 5 stones (6 gold) (0, 0, D:1) a +0 dagger (2, -2, D:1) a +0 dagger (2, 16, D:1) a ball python skeleton (5, 4, D:1) a +0 club a goblin skeleton (5, 13, D:1) a bat skeleton (6, 3, D:1) a staff of conjuration (6, 10, D:1) a +0 short sword (9, 21, D:1) an amulet of faith (10, 13, D:1) a +0 whip a kobold skeleton (10, 14, D:1) a scroll of noise (10, 23, D:1) a +0 dagger (12, -4, D:1) a flux talisman (14, 17, D:1) a +0 robe (16, 2, D:1) a bat corpse (skeletalised by now) (21, 16, D:1) a +0 whip (23, 0, D:1) a bat corpse (skeletalised by now) (28, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, -4, D:1) a +0 rapier 5 stones (31, 3, D:1) a +0 mace (31, 19, D:1) 5 stones (41, 18, D:1) a +0 short sword (44, 17, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (0, 2, D:2) a +0 hammer (1, 0, D:2) a +0 hammer (1, 1, D:2) a +0 hammer (1, 2, D:2) a +1 hammer of holy wrath (1, 3, D:2) a +0 hammer (3, 0, D:2) a +0 hammer (3, 2, D:2) a +0 hammer (4, 1, D:2) a +0 hammer (4, 2, D:2) a +0 hammer (5, -20, D:2) a +0 ring mail (13, 0, D:2) a +0 hammer (16, -17, D:2) an adder skeleton (19, -10, D:2) a +0 club a +0 club a +0 club a goblin skeleton a goblin skeleton a goblin skeleton (21, -10, D:2) a +0 dagger a +1 animal skin a +0 club a +0 dagger a hobgoblin skeleton a hobgoblin skeleton a goblin skeleton (21, 17, D:2) a hobgoblin skeleton (22, 13, D:2) a +0 robe (30, -30, D:2) a +0 hand axe (31, -34, D:2) a +0 mace (36, -27, D:2) an adder corpse (skeletalised by now) (39, -14, D:2) a quokka skeleton (48, -6, D:2) a +0 war axe a +0 chain mail the human corpse of Terence (skeletalised by now) (51, -15, D:2) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (57, -12, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (3, 4, D:3) an adder corpse (skeletalised by now) (10, 12, D:3) a hobgoblin corpse (skeletalised by now) (12, -4, D:3) a +0 spear (12, 3, D:3) a +0 dagger a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (12, 20, D:3) a jackal skeleton (17, -14, D:3) a frilled lizard corpse (skeletalised by now) (20, -11, D:3) a quokka corpse (skeletalised by now) (22, 1, D:3) a bat corpse (skeletalised by now) (32, 32, D:3) a +0 whip 5 stones (45, 22, D:3) a +0 robe (46, 16, D:3) a +0 short sword 4 stones (50, 27, D:3) a hound corpse (skeletalised by now) (51, 26, D:3) a +0 spear a gnoll corpse (skeletalised by now) (51, 27, D:3) a hound corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip (7, 6, D:4) a +0 sling (7, 36, D:4) a +0 robe (9, 3, D:4) a hound corpse (skeletalised by now) (10, 21, D:4) a scroll of identify (10, 23, D:4) a potion of brilliance (12, 20, D:4) a potion of invisibility (12, 22, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (12, 24, D:4) a scroll of enchant weapon (14, 21, D:4) a +0 spear (14, 22, D:4) a +0 trident a +0 scale mail a gnoll corpse (15, 10, D:4) a ball python skeleton (15, 22, D:4) a +0 club a gnoll corpse (16, 23, D:4) a +0 whip (24, 3, D:4) a +0 short sword a kobold skeleton (26, 13, D:4) a +0 quarterstaff (31, 11, D:4) a +0 club (37, 26, D:4) 4 stones (40, 8, D:4) a +0 whip a kobold skeleton (45, -1, D:4) a +0 falchion (45, 2, D:4) a +0 club (46, 14, D:4) a hobgoblin skeleton (47, 14, D:4) a black bear skeleton (49, 3, D:4) 6 stones (53, 39, D:4) 6 stones