Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 8307696685994209647 34 nerolee00 the Conjurer (level 3, -9/21 HPs) Began as an Octopode Conjurer on June 10, 2026. Mangled by a gnoll ... wielding a +0 halberd (14 damage) ... on level 2 of the Dungeon. The game lasted 00:02:12 (1144 turns). nerolee00 the Conjurer (Octopode Conjurer) Turns: 1144, Time: 00:02:13 Health: -9/21 AC: 1 Str: 6 XL: 3 Next: 31% Magic: 2/6 EV: 12 Int: 22 God: Gold: 59 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) c - ring of resist corrosion rCorr + (50%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 2 poisoned darts Jewellery c - a ring of resist corrosion (worn) Scrolls c - a scroll of fear {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of mutation {unknown} Skills: + Level 2.4 Dodging + Level 3.4 Stealth + Level 0.3 Shields + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 3-4/arc 9% 2 Kinetic Grapnel Frge 8% 1d4 13% 1 Blink Tloc 4% N/A 21% 2 Sublimation of Blood Necr 2% N/A 21% 2 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! A gnoll comes into view. There are monsters nearby! There is a stone staircase leading up here. There are monsters nearby! The helpless gnoll fails to defend itself. You hit the gnoll. You grab the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 halberd! Ouch! That really hurt! The gnoll shouts! You are too injured to fight recklessly! You hit the gnoll. The gnoll is severely wounded. You constrict the gnoll. You kill the gnoll! The gnoll closely misses you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #.# ####.# ##....# ##.....## ##.......## #.........#### #.....<....... #........$#### ###...@....# ...........## .#####.)j.## ####.# .# +# You could see a gnoll. Vanquished Creatures A gnoll (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 5 endoplasms A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 5 goblins (D:1) 2 kobolds (D:1) 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nerolee00 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 172 | D:1 | Reached XP level 2. HP: 7/17 MP: 0/5 241 | D:1 | Learned a level 2 spell: Searing Ray 1009 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1144 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic D:2: layout_loops_corners, basic_altar, darby_harvest_season, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.4 Dodging | | 2.4 Shields | | 0.3 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Attack: Normal || 30 Melee: Dagger || 30 Constrict || 7 Tentacles || 2 Cast: Magic Dart || 25 Searing Ray || 2 Read: Amnesia || 1 Stab: Sleeping || 5 Armour: None || 21 Dodge: Dodged || 17