newbell Level 1 of the Dungeon (9, 22, D:1) a hobgoblin corpse (skeletalised by now) (12, -9, D:1) a +0 ring mail (22, 26, D:1) a rat corpse (skeletalised by now) (27, -12, D:1) a +0 dagger a quokka skeleton (43, -25, D:1) a bat corpse (skeletalised by now) (44, 18, D:1) 7 stones (45, -16, D:1) a quokka corpse (skeletalised by now) (53, -18, D:1) a +0 club a +0 short sword a +0 club (55, -16, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Dawi's Antique Weapon Emporium a +0 rapier (64 gold) a +0 club (16 gold) a +1 halberd of venom (188 gold) a +0 hand axe (48 gold) a +0 dagger (32 gold) a +1 hand axe of freezing (198 gold) a +0 club (16 gold) the +8 glaive "Botisin" {heavy, Will+ Int+2 Dex+4} (1230 gold) Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. a +0 trident (56 gold) (0, 0, D:2) a +0 leather armour (1, -30, D:2) a +0 hand axe (3, 2, D:2) a quokka skeleton (5, 4, D:2) a +0 ring mail (6, -15, D:2) a rat corpse (skeletalised by now) (8, -9, D:2) a ball python skeleton (9, -10, D:2) a +2 dagger of protection (21, -8, D:2) a +1 whip of distortion (23, -11, D:2) 2 curare-tipped darts (23, -9, D:2) a frilled lizard corpse (skeletalised by now) (23, -7, D:2) a hobgoblin skeleton (23, 5, D:2) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV+5: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (24, 5, D:2) a bat skeleton (29, -35, D:2) a hobgoblin corpse (skeletalised by now) (29, -24, D:2) a jackal skeleton (30, 5, D:2) a ball python corpse (skeletalised by now) (31, -18, D:2) a +0 club (31, -13, D:2) a frilled lizard corpse (skeletalised by now) (31, -12, D:2) a +0 mace a +0 leather armour (31, 4, D:2) a +0 club a goblin corpse (skeletalised by now) (35, -4, D:2) a rat corpse (skeletalised by now) (37, -8, D:2) 5 stones (41, -5, D:2) a quokka skeleton a ball python skeleton (44, -3, D:2) a frilled lizard skeleton (48, -30, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (51, -10, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 5 stones a kobold skeleton (5, -7, D:3) a +0 short sword an orc skeleton (21, -3, D:3) a +0 dagger (22, -2, D:3) a +0 club a +0 club a goblin corpse (skeletalised by now) (22, 31, D:3) a +0 dagger 5 poisoned darts (23, 8, D:3) a +0 dagger a goblin skeleton a hobgoblin skeleton (24, 9, D:3) a +2 dagger of electrocution (27, -6, D:3) a +2 vampiric short sword a kobold corpse (skeletalised by now) (28, 2, D:3) a goblin corpse (skeletalised by now) (31, 3, D:3) the felid corpse of Natasha (skeletalised by now) (35, -5, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 9 gold pieces (3, 8, D:4) a hobgoblin corpse (5, -8, D:4) a potion of might (5, 17, D:4) a +0 spear (6, 20, D:4) a +0 club a gnoll corpse (8, -3, D:4) a +0 club (8, -2, D:4) a +0 short sword a stone a kobold corpse (8, 9, D:4) 5 stones (10, 6, D:4) a +2 whip of flaming (still there?) a +0 robe (still there?) a wand of quicksilver (11) (still there?) (12, 7, D:4) a jackal corpse (12, 21, D:4) a scroll of fog (14, -10, D:4) a +0 mace (14, 4, D:4) a ball python corpse (15, 15, D:4) 9 gold pieces (24, 7, D:4) a +0 dagger