Dungeon Crawl Stone Soup version 0.35-a0-1351-g353b7fdae5 (webtiles) character file. Game seed: 4563963351453509193 51 newbiestone0 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Nov 1, 2026. Killed from afar by Sigmund (9 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:03 (1148 turns). newbiestone0 the Conjurer (Deep Elf Conjurer) Turns: 1148, Time: 00:03:04 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 57% Magic: 6/10 EV: 12 Int: 24 God: Gold: 84 SH: 0 Dex: 19 Spells: 6/9 levels left rFire . . . (100%) e - +0 hand axe of the Land of Plenty {spect, rN+ Will+ SInv} rCold + . . (50%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth +++ c - ring of protection from cold HPRegen 0.23/turn d - +6 ring of dexterity MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons e - the +0 hand axe of the Land of Plenty (weapon) {spect, rN+ Will+ SInv} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. Armour a - a +0 robe (worn) Jewellery c - a ring of protection from cold (worn) d - a +6 ring of dexterity (worn) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of poison {unknown} e - a scroll of blinking {unknown} h - a scroll of enchant armour {unknown} j - a scroll of noise {unknown} i - a scroll of identify k - 4 scrolls of teleportation {unknown} Potions g - a potion of magic L - a potion of lignification c - a potion of curing Skills: - Level 2.4 Dodging + Level 3.5 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations + Level 0.1 Translocations + Level 0.1 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 56% 2d6 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 16% N/A 10% 1 Lesser Beckoning Tloc 10% N/A 14% 2 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Vhi's Electric Charge Tloc/Air 10% N/A 67% 4 Arcjolt Conj/Air 8% 1d18 69% 5 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a kobold. It is wielding a +0 dagger. A kobold is nearby! A kobold is nearby! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 dagger; a kobold corpse You encounter an adder. The magic dart hits the adder! The adder is severely wounded. The magic dart hits the adder! You kill the adder! You encounter Sigmund the Dreaded. He is wielding a +0 scythe. Sigmund shouts! Sigmund says, "You will soon forget everything." Sigmund hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (85% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! The searing ray hits Sigmund! Sigmund is heavily wounded. The searing ray hits Sigmund. Sigmund is severely wounded. Sigmund barely misses you. The searing ray misses Sigmund. You finish channelling your searing ray. Sigmund points at you and mumbles some strange words. The puff of flame hits you! You die... Sigmund begins carving another notch in his scythe. ###.###### #.##.#***.#.######### ......)>.# #.##.# *.#.......... ....####.# #.##.# *.########### ##### *,* #.##.# #.# # *,* #.##.# #.# # *,* #.##.# #.# # *,* #.##†####.# # *,***#.........# # *,#.....#@###..# # *,#.###,#..@#..# # ********,*,***,#.###..########### ,,,,,,,,,*,,,,,#................. ********,*,***,################## ***** *** You could see Sigmund (@). Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 endoplasms (D:1) 4 hobgoblins 6 jackals 4 quokkas 7 ball pythons 2 bats (D:1) 5 frilled lizards 4 goblins 5 kobolds 2 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newbiestone0 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 170 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 177 | D:1 | Learned a level 2 spell: Searing Ray 508 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 784 | D:2 | Identified the +2 ring mail of the Cursing Gods {rPois | Regen+} 931 | D:2 | Identified the +0 hand axe of the Land of Plenty {spect, | rN+ Will+ SInv} 1144 | D:2 | Encountered Sigmund 1148 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_c, layout_loops_ring D:2: layout_basic, basic_altar, serial_park_square3 [serial_park_minivault_5x5_2], uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.4 Stealth | 2 3 | 3.5 Spellcasting | 3 | 3.9 Conjurations | 4 | 4.9 Translocations | | 0.1 Alchemy | | 0.1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Magic Dart || 60 Searing Ray || 5 Read: Identify || 2 Revelation || 1 Armour: Robe || 9 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1147 | 1118 | 29 | 33 | 908 | 2 | 573.5 | Dungeon | 1147 | 1118 | 29 | 33 | 908 | 2 | 573.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 681 daAuts D:2: 466 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+