Dungeon Crawl Stone Soup version 0.35-a0-1351-g353b7fdae5 (webtiles) character file. Game seed: 16847824733806901737 107 newbiestone0 the Conjurer (level 4, -9/30 HPs) Began as a Human Conjurer on Nov 1, 2026. Killed from afar by Sigmund (14 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:03:17 (2287 turns). newbiestone0 the Conjurer (Human Conjurer) Turns: 2287, Time: 00:03:18 Health: -9/30 AC: 6 Str: 7 XL: 4 Next: 85% Magic: 17/17 EV: 11 Int: 20 God: Gold: 150 SH: 0 Dex: 19 Spells: 2/9 levels left rFire . . . (100%) b - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) c - +4 hat of Evolution {*Corrode rPois MP+8 Dex+7} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.15/turn %: corrode self (3%) @: no status effects A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) c - the +4 hat of Evolution (worn) {*Corrode rPois MP+8 Dex+7} (You found it on level 2 of the Dungeon) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. MP+8: It affects your magic capacity (+8). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. Scrolls c - a scroll of blinking {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of revelation {unknown} l - 3 scrolls of identify {unknown} m - a scroll of immolation {unknown} o - a scroll of poison {unknown} q - a scroll of fear {unknown} Potions d - a potion of invisibility {unknown} f - a potion of mutation {unknown} j - a potion of moonshine {unknown} k - a potion of attraction {unknown} n - 2 potions of curing {unknown} p - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.4 Spellcasting + Level 5.1 Conjurations + Level 0.6 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 46% 2d6 2% 2 b - Fulminant Prism Conj/Alch 7% 3d6 38% 4 z - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 14% 1 Slow Hex 12% N/A 14% 1 Construct Spike Launche Frge 6% 2d3 21% 2 Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The magic dart hits you. There is an open door here. You bump into the rock wall. Sigmund casts a spell. Sigmund flickers and vanishes! You feel less confused. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something barely misses you. You finish channelling your searing ray. Something hits you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you. You hear some strange, mumbled words. Something tries to affect you, but you resist. You finish channelling your searing ray. Something hits you! * * * LOW HITPOINT WARNING * * * Magic courses through your body. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. A puff of flame appears from out of thin air! The puff of flame hits you! You die... #...#...# #.....#........#.##. #...#######.....##########.... #...............# ####. #...............# #. #..........###### #######. #..........# #...<##. #..........# #.#..... #.........@###### #.#.#### #..........'.@..#######.#.# #..........####.##....#.#.# ........# ##.#....#.# ........# #.#.#.##.# ..##..... #........# #. #.#### ########## #. ## You were aware of invisible Sigmund (@). Vanquished Creatures Jessica (D:3) An orc wizard (D:3) 2 adders (D:2) 2 orcs (D:3) 2 hobgoblins 3 jackals (D:2) A quokka (D:1) 3 ball pythons 4 bats 8 endoplasms A frilled lizard (D:3) 2 goblins (D:3) 3 kobolds (D:1) 10 rats A spectral kobold (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newbiestone0 the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 146 | D:1 | Found Ethoph's Antique Weapon Boutique. 448 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 474 | D:1 | Learned a level 2 spell: Searing Ray 489 | D:1 | Found a faded altar of an unknown god. 1236 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1374 | D:2 | Identified the +4 hat of Evolution {*Corrode rPois MP+8 | Dex+7} 1959 | D:3 | Reached XP level 4. HP: 21/30 MP: 5/8 1964 | D:3 | Learned a level 4 spell: Fulminant Prism 1966 | D:3 | Encountered Jessica 1969 | D:3 | Killed Jessica 1970 | D:3 | Reached skill level 5 in Conjurations 2268 | D:3 | Encountered Sigmund 2287 | D:3 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_loops_ring, serial_shops, nicolae_shop_glassy, dreamdust_ecumenical_altar_drowned_temple D:2: layout_basic, minmay_misc_feat_tiny, minmay_pentomino_r2 D:3: layout_basic, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | 2 3 | 3.4 Conjurations | 4 5 | 5.1 Alchemy | | 0.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 13 | || 13 Melee: Club | 13 | || 13 Cast: Magic Dart | 65 | 4 || 69 Searing Ray | 5 | 4 || 9 Fulminant Prism | | 1 || 1 Drink: Magic | | 1 || 1 Read: Silence | 1 | || 1 Armour: Robe | 14 | 5 || 19 Dodge: Dodged | 16 | 2 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2301 | 2221 | 80 | 352 | 1568 | 3 | 767.0 | Dungeon | 2301 | 2221 | 80 | 352 | 1568 | 3 | 767.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1143 daAuts D:3: 636 daAuts D:2: 520 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+