Dungeon Crawl Stone Soup version 0.35-a0-634-gb0bcc095c2 (webtiles) character file. Game seed: 107330948535421589 56 newnew the Vexing (level 3, -4/26 HPs) Began as a Barachi Hexslinger on July 2, 2026. Killed from afar by Sigmund (11 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:02:42 (1307 turns). newnew the Vexing (Barachi Hexslinger) Turns: 1307, Time: 00:02:43 Health: -4/26 AC: 2 Str: 9 XL: 3 Next: 97% Magic: 1/4 EV: 11 Int: 13 God: Gold: 219 SH: 0 Dex: 16 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 219 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - 2 scrolls of poison c - 2 scrolls of fog {unknown} e - a scroll of enchant armour {unknown} Potions f - a potion of moonshine {unknown} Skills: - Level 1.2 Fighting + Level 3.2 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting + Level 4.3 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% 2d2 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 12% N/A 14% 3 Inner Flame Hex/Fire 7% N/A 26% 3 Cause Fear Hex 6% N/A 43% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Airstrike Air 0% 2d(0-16) 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You are too injured to fight recklessly! Hop to where? Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Boing! Sigmund seems less drained. Your legs are too worn out to hop. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe of cold resistance (moderately wounded, chance to call a sprite on attack: 54%, 55% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. A giggling sprite leaps out and makes Sigmund trip over his own feet. Sigmund is heavily wounded. It was a potion of heal wounds. You feel much better. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe of cold resistance (heavily wounded, heavily drained, chance to call a sprite on attack: 61%, 55% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. A giggling sprite leaps out and doodles on Sigmund's face. Sigmund is heavily wounded. The jinxing sprites lose interest in you. Sigmund hits you from afar with a +0 scythe! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe of cold resistance (heavily wounded, heavily drained, 55% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe of cold resistance (heavily wounded, heavily drained, 55% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund points at you and mumbles some strange words. The magic dart hits you! You die... Sigmund begins carving another notch in his scythe. ###...#### #.###.###### ##..# #†##.......# #..# #.##.~≈~≈~.. #.. ..##.≈~≈~≈.. ##'## ####.~≈_≈~.. # ##...## ##.≈~≈~≈.. ...#...@.## #..~≈~≈~.. #........## ##........# #......@..####......#### +.........'....^........ #.........####....###### #........## ##.#.# ...#.....## ###.## ######...## #..# ##+## ##.# #.# #.# You could see Sigmund (very drained). Vanquished Creatures 2 adders (D:2) 3 dart slugs (D:2) 7 endoplasms 4 hobgoblins 2 jackals (D:2) A quokka (D:1) 4 ball pythons 3 bats 2 frilled lizards 2 goblins (D:1) 5 kobolds (D:2) 3 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newnew the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 72 | D:1 | You fall into a shaft and drop 1 floor! 117 | D:2 | Reached XP level 2. HP: 21/21 MP: 3/3 120 | D:2 | Learned a level 2 spell: Jinxbite 278 | D:2 | Reached XP level 3. HP: 23/26 MP: 4/4 326 | D:2 | Reached skill level 4 in Hexes 1219 | D:3 | Found a bloodstained altar of Trog. 1249 | D:3 | Encountered Sigmund 1307 | D:3 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic D:2: layout_basic, chequers_big_river D:3: layout_loops_corners, nicolae_overflow_some_kind_of_shallow_water_thing, serial_shops, nicolae_shop_real_fake_doors, minmay_fractal_squares_5, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.3 Ranged Weapons | 3 | 3.2 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 109 Cast: Jinxbite || 4 Ability: Hop || 1 Drink: Heal wounds || 1 Armour: Robe || 19 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1552 | 1495 | 57 | 0 | 1253 | 3 | 517.3 | Dungeon | 1552 | 1495 | 57 | 0 | 1253 | 3 | 517.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 748 daAuts D:2: 685 daAuts D:3: 117 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+