Dungeon Crawl Stone Soup version 0.35-a0-676-g598ad577b8 (webtiles) character file. Game seed: 15808974010511009274 14 newnew the Grave Robber (level 2, 0/19 HPs) Began as a Barachi Necromancer on July 5, 2026. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:03:46 (421 turns). newnew the Grave Robber (Barachi Necromancer) Turns: 421, Time: 00:03:46 Health: 0/19 AC: 2 Str: 9 XL: 2 Next: 45% Magic: 10/14 EV: 11 Int: 15 God: Gold: 27 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of magical power HPRegen 0.23/turn (no ring) MPRegen 0.14/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of magical power (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions g - a potion of magic Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 3.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 6% 2 Vampiric Draining Necr 13% 2d6 12% 3 Animate Dead Necr 13% N/A 38% 4 Curse of Agony Necr 13% N/A 75% 5 Rending Blade Conj/Frge 2% 2d6 90% 4 Summon Mana Viper Hex/Summ 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The bat is severely wounded. The bat hits you but does no damage. The bat completely misses you. The goblin hits you with a +0 club. The bat closely misses you. You hit the bat. You kill the bat! The goblin misses you. You closely miss the goblin. Your soul wisp disappears in a puff of smoke! The goblin hits you with a +0 club. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (chance to affect: 63%) The goblin resists with significant effort. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (chance to affect: 63%) The goblin resists with significant effort. The goblin completely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (chance to affect: 63%) The goblin resists with significant effort. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (chance to affect: 63%) The goblin resists with significant effort. The goblin hits you with a +0 club. You die... #...# .... ###.#### #### #....## ####..### ##...### ###...# ###.# #.# #@# #†g>...... ########## You could see a goblin. Vanquished Creatures An endoplasm (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 7 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newnew the Barachi Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 156 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 421 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_basic Action || total ---------------------------++------- Attack: Normal || 43 Melee: Dagger || 43 Cast: Soul Splinter || 13 Stab: Sleeping || 1 Armour: Robe || 27 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 458 | 458 | 0 | 0 | 330 | 1 | 458.0 | Dungeon | 458 | 458 | 0 | 0 | 330 | 1 | 458.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 458 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+