Dungeon Crawl Stone Soup version 0.35-a0-677-ge094053662 (webtiles) character file. Game seed: 17449575769765552695 91 newnew the Vexing (level 4, -1/32 HPs) Began as a Barachi Hexslinger on July 6, 2026. Slain by a drude (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:57 (1836 turns). newnew the Vexing (Barachi Hexslinger) Turns: 1836, Time: 00:03:58 Health: -1/32 AC: 2 Str: 9 XL: 4 Next: 59% Magic: 2/5 EV: 11 Int: 13 God: Gold: 27 SH: 0 Dex: 17 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, unable to hop, attractive, enlightened, jinxed, flying, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 174 gold pieces. You spent 147 gold pieces at shops. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - an orb of energy d - the +1 leather armour of Vehumet's Delight {Will+} (You bought it in a shop on level 3 of the Dungeon) Will+: It increases your willpower. It cannot be enchanted further. Scrolls p - 2 scrolls of poison c - a scroll of brand weapon {unknown} d - 3 scrolls of fear {unknown} e - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of blinking {unknown} Potions A - 2 potions of attraction Skills: - Level 1.2 Fighting + Level 3.1 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting + Level 4.2 Hexes + Level 2.3 Translocations - Level 1.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% 2d2 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 14% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 43% 4 Dimensional Bullseye Hex/Tloc 4% N/A 58% 4 Vhi's Electric Charge Tloc/Air 6% N/A 86% 4 Silence Hex/Air 3% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Sif Muna Shops: D:2 [ D:3 [ Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You shoot a sling bullet. The sling bullet barely misses the drude. The sling bullet hits the rat. You kill the rat! The drude misses you. The drude hits you but does no damage. You shoot a sling bullet. The sling bullet completely misses the drude. The drude misses you. The drude closely misses you. x3 You shoot a sling bullet. The sling bullet hits the drude. The drude is lightly wounded. The drude barely misses you. The drude misses you. The drude barely misses you. x2 You shoot a sling bullet. The sling bullet misses the drude. The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon more vexing sprites to accompany your attacks. You feel your willpower being sapped. The drude hits you. Your doom draws closer. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude closely misses you. Hop to where? Press: ? - help, Dir - move target Boing! Your legs are too worn out to hop. Your legs are too worn out to hop. It was a potion of attraction. You feel attractive to monsters. f -> A - 2 potions of attraction The drude is attracted toward you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you. You die... #.#######.# #.###...## #.##### #.# #.#......# ......# #.# #.......#####.#. #.###.# #.# #.#.#..ℓ........ #.# #.# #.# #.#.#.§.###†.... #.###.###)# #.......# .# #.........# #..§###.# #####.##### #.5## #.# #.# #@.####.# #.# #.......# #.# ##.###### ##.# #.## ##..# #..## ###...###########...#### .................[...).+ ###...###########...#### ##..# #..## You could see a drude. Vanquished Creatures An adder (D:2) 4 gnolls (D:2) 2 orcs A ribbon worm (D:2) 3 hobgoblins 3 jackals (D:1) 8 ball pythons 3 bats 4 endoplasms 4 frilled lizards (D:2) 8 goblins 6 kobolds 8 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newnew the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 113 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 116 | D:1 | Learned a level 2 spell: Jinxbite 287 | D:1 | Reached skill level 1 in Translocations 475 | D:2 | Found Saobliez's Antique Armour Shoppe. 717 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 825 | D:2 | Found a shimmering blue altar of Sif Muna. 1004 | D:2 | Reached skill level 4 in Hexes 1010 | D:2 | Reached XP level 4. HP: 19/32 MP: 1/5 1215 | D:3 | Found a sacrificial altar of Ru. 1434 | D:3 | Found Xofaot's Antique Armour Emporium. 1654 | D:3 | Bought an incandescent leather armour for 147 gold pieces 1654 | D:3 | Identified the +1 leather armour of Vehumet's Delight | {Will+} (You bought it in a shop on level 3 of the Dungeon) 1836 | D:3 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_rooms D:2: layout_basic, basic_altar, serial_shops, nicolae_shop_overgrown_old_shop, minmay_cut_off D:3: layout_loops_corners, mainiacjoe_overflow_small_starburst, serial_shops, nicolae_shop_window_shopping, ebering_dispersal_statue_hall Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 2 | 2.3 Hexes | 4 | 4.2 Ranged Weapons | 3 | 3.1 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 93 | 29 || 122 Cast: Jinxbite | 2 | 3 || 5 Ability: Hop | | 1 || 1 Drink: Attraction | | 1 || 1 Enlightenment | | 1 || 1 Armour: Robe | 7 | 17 || 24 Dodge: Dodged | 10 | 17 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2139 | 1959 | 180 | 188 | 1507 | 3 | 713.0 | Dungeon | 2139 | 1959 | 180 | 188 | 1507 | 3 | 713.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 827 daAuts D:3: 774 daAuts D:1: 537 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+