Dungeon Crawl Stone Soup version 0.35-a0-687-g93eb4e48af (webtiles) character file. Game seed: 8044366785142143282 382 newnew the Vexing (level 6, -3/43 HPs) Began as a Barachi Hexslinger on July 7, 2026. Succumbed to a kobold brigand's poison ... in a sewer on July 8, 2026. The game lasted 00:06:23 (1856 turns). newnew the Vexing (Barachi Hexslinger) Turns: 1856, Time: 00:06:23 Health: -3/43 AC: 4 Str: 9 XL: 6 Next: 76% Magic: 3/7 EV: 12 Int: 13 God: Gold: 145 SH: 0 Dex: 23 Spells: 5/7 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +2 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of dexterity HPRegen 0.27/turn d - ring of see invisible MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-3 -> -18), weak-willed, jinxed, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 145 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe e - a +2 robe (worn) Jewellery c - a +6 ring of dexterity (worn) d - a ring of see invisible (worn) Scrolls c - 4 scrolls of teleportation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of vulnerability {unknown} j - a scroll of brand weapon {unknown} k - 2 scrolls of fear {unknown} l - 2 scrolls of enchant weapon {unknown} m - a scroll of enchant armour {unknown} Skills: - Level 1.2 Fighting + Level 5.1 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 6.1 Hexes + Level 0.2 Translocations - Level 1.1 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% 2d2 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 16% N/A 7% 3 Inner Flame Hex/Fire 10% N/A 19% 3 Cause Fear Hex 8% N/A 22% 4 Dimensional Bullseye Hex/Tloc 4% N/A 58% 4 Forge Lightning Spire Air/Frge 0% 3d4 95% 4 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The kobold brigand seems less drained. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (severely wounded, 58% to hit) You shoot a sling bullet. The sling bullet barely misses the kobold brigand. The sling bullet hits the kobold brigand but does no damage. The kobold brigand is severely wounded. You are ready to hop once more. You feel sick. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (severely wounded, 58% to hit) You shoot a sling bullet. The sling bullet hits the kobold brigand. The kobold brigand is moderately wounded. You feel sick. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (severely wounded, 58% to hit) You shoot a sling bullet. The sling bullet hits the kobold brigand! The kobold brigand is moderately wounded. You feel sick. The kobold brigand throws a dart. The dart barely misses you. The kobold brigand throws a dart. The dart hits you! You are lethally poisoned! The kobold brigand throws a dart. The dart hits you! You are more poisoned. Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. * * * LOW HITPOINT WARNING * * * You feel very sick. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (severely wounded, chance to call a sprite on attack: 49%, 58% to hit) You shoot a sling bullet. The sling bullet closely misses the kobold brigand. You die... ~~ζ≈ #.ζ.ζ....## ℓℓ≈ #...ℓℓℓ.ζ# ~~ #ℓζ..◊..ζ# ζℓ#ζζ.ℓ...ζ## ≈~#◊~ℓζℓ.ℓℓ.# ≈~~ℓ~ζζPℓ..## ~#~~~..ζ..# #ℓℓ◊....## #ζ@.ζ...# #◊ζζK...# #KK.ℓ.ζℓ# #~.~..ℓ## #ℓ~~ζ.ζ# #ℓ~ℓ.### ##''## #ζ).. #ℓζℓ!# You could see 3 kobold brigands. Vanquished Creatures Sigmund (D:3) A kobold brigand (Sewer) A bombardier beetle (D:3) 4 adders 2 river rats (D:3) 2 dart slugs A ribbon worm (D:3) 4 endoplasms 2 hobgoblins (D:1) 11 jackals 3 quokkas 8 ball pythons 6 bats 4 frilled lizards 9 goblins 10 kobolds 9 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newnew the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 123 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 385 | D:1 | Learned a level 2 spell: Jinxbite 408 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 452 | D:1 | Reached skill level 4 in Hexes 934 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/5 1500 | D:3 | Encountered Sigmund 1514 | D:3 | Killed Sigmund 1515 | D:3 | Reached skill level 5 in Hexes 1515 | D:3 | Reached XP level 5. HP: 37/37 MP: 2/6 1515 | D:3 | Reached XP level 6. HP: 43/43 MP: 2/7 1635 | D:3 | Found a glowing drain. 1659 | Sewer | Entered a sewer 1715 | Sewer | Reached skill level 5 in Ranged Weapons 1715 | Sewer | Reached skill level 6 in Hexes 1855 | Sewer | HP: 1/43 [poisoned by a kobold brigand] 1856 | Sewer | Succumbed to a kobold brigand's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_rooms D:2: layout_basic, minmay_tromino_i2, minmay_misc_feat_room D:3: layout_loops_corners, cheibrodos_sewer_entry_sluice, fountainhead, uniq_sigmund Sewer: kennysheep_pipe_town Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Hexes | 4 5 6 | 6.1 Ranged Weapons | 3 4 5 | 5.1 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Translocations | | 0.2 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 106 | 114 || 220 Cast: Jinxbite | 2 | 9 || 11 Ability: Hop | | 1 || 1 Evoke: Wand of warping | | 1 || 1 Drink: Curing | | 1 || 1 Read: Poison | | 1 || 1 Armour: Robe | 21 | 20 || 41 Dodge: Dodged | 20 | 25 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2146 | 2073 | 73 | 2 | 1641 | 4 | 536.5 | Dungeon | 1928 | 1855 | 73 | 0 | 1506 | 3 | 642.7 | Sewer | 217 | 217 | 0 | 2 | 135 | 1 | 217.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 836 daAuts D:1: 626 daAuts D:3: 466 daAuts Sewer: 217 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+