Dungeon Crawl Stone Soup version 0.35-a0-716-g049aa0cdba (webtiles) character file. Game seed: 2945289332208339025 13 newnew the Vexing (level 2, -2/22 HPs) Began as a Barachi Hexslinger on July 18, 2026. Shot with a sling bullet by a hobgoblin (9 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (373 turns). newnew the Vexing (Barachi Hexslinger) Turns: 373, Time: 00:01:09 Health: -2/22 AC: 2 Str: 9 XL: 2 Next: 37% Magic: 1/3 EV: 11 Int: 13 God: Gold: 77 SH: 0 Dex: 14 Spells: 1/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: weak-willed, jinxed, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of amnesia {unknown} Potions d - 2 potions of curing {unknown} f - a potion of might {unknown} Skills: + Level 2.0 Fighting + Level 2.3 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting + Level 3.5 Hexes - Level 1.1 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 19% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 5% N/A 54% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin is almost dead. The hobgoblin completely misses you. The hobgoblin barely misses you. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. A giggling sprite leaps out and makes the hobgoblin trip over its own feet. You kill the hobgoblin! The jinxing sprites lose interest in you. Your Fighting skill increases to level 2! You feel your willpower return. You encounter a hobgoblin. It is wielding a +0 sling. A hobgoblin is nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin shouts! The hobgoblin is moderately wounded. The hobgoblin shoots a sling bullet. The sling bullet hits you. The hobgoblin shoots a sling bullet. The sling bullet hits you. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin shoots a sling bullet. The sling bullet hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Hop to where? Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. Okay, then. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 sling and wearing a +0 leather armour (chance to call a sprite on attack: 62%, 59% to hit) You shoot a sling bullet. The sling bullet barely misses the hobgoblin. A giggling sprite leaps out and insults the hobgoblin's ancestors. The hobgoblin is almost dead. The hobgoblin shoots a sling bullet. The sling bullet hits you! You die... #........... # #...######## #######...### ##..........# ##.####...#.###### ##.# #..........# ##.# #..##.####.# ##.# #..##.# #.# ##.# #..##.# #@# ##.## #..##.####[###.# ....# #..............# ###.###.###.####.###.# # #.........# #.# ## ###.###.########.###..# ....###.### #...g.....# .†............#.##)#..# ...########.#..# .#...# You could see a hobgoblin (very drained). Vanquished Creatures 3 hobgoblins (D:1) 4 ball pythons (D:1) A bat (D:1) 3 endoplasms (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newnew the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 213 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/3 217 | D:1 | Learned a level 2 spell: Jinxbite 373 | D:1 | Shot with a sling bullet by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_ring, minivault_11, minmay_small_reverse_x Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.0 Ranged Weapons | | 2.3 Dodging | | 2.1 Spellcasting | | 1.1 Hexes | | 3.5 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 51 Cast: Jinxbite || 2 Armour: Robe || 16 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 441 | 441 | 0 | 0 | 337 | 1 | 441.0 | Dungeon | 441 | 441 | 0 | 0 | 337 | 1 | 441.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 441 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+