newnew Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (4, 4, D:1) a +0 leather armour (19, -18, D:1) a gnoll skeleton (19, -10, D:1) a gnoll skeleton (25, -41, D:1) a +0 scale mail (28, -16, D:1) a +0 whip a bat skeleton (29, -34, D:1) a rat corpse (skeletalised by now) (30, -4, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (32, -35, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (33, -43, D:1) a +0 leather armour (33, -27, D:1) a frilled lizard corpse (skeletalised by now) (34, -34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, -38, D:1) a +0 dagger (43, -20, D:1) a quokka corpse (skeletalised by now) (45, -37, D:1) a ball python corpse (skeletalised by now) (47, -17, D:1) a +0 dagger a goblin skeleton (51, -37, D:1) a bat skeleton (52, -37, D:1) a +0 whip a kobold skeleton (52, -36, D:1) a hobgoblin skeleton a ball python skeleton (52, -35, D:1) a goblin skeleton a rat skeleton (60, -31, D:1) a +0 rapier Level 2 of the Dungeon (2, 13, D:2) a +0 club (7, 19, D:2) a +0 short sword a +0 leather armour a kobold corpse (skeletalised by now) (9, 23, D:2) a +0 whip 3 stones (12, -3, D:2) the +4 ring mail of the Harvest {-Tele rElec rC+ Dex+6} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (12, 5, D:2) a bat corpse (skeletalised by now) (13, -3, D:2) 4 stones a +0 dagger (22, 36, D:2) a +0 mace (25, -1, D:2) a +0 ring mail (30, 10, D:2) a +0 dagger (35, 8, D:2) a frilled lizard skeleton (35, 9, D:2) a frilled lizard skeleton (35, 10, D:2) a hobgoblin skeleton a frilled lizard skeleton (36, 7, D:2) a frilled lizard corpse (skeletalised by now) (36, 21, D:2) a bat skeleton (37, 6, D:2) a +0 robe (37, 22, D:2) a +0 helmet (38, 14, D:2) a frilled lizard skeleton (45, -2, D:2) a +0 club a +0 club a +0 sling a goblin corpse (skeletalised by now) (45, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (47, -1, D:2) a +0 robe a +0 club a +0 animal skin the hobgoblin corpse of Robin (skeletalised by now) (48, -2, D:2) a +0 dagger (48, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (52, 2, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (1, 1, D:3) a +0 spear (2, 10, D:3) a +0 giant club an ogre corpse (2, 12, D:3) a +0 flail (7, 9, D:3) 11 gold pieces (15, -15, D:3) a +0 club 3 poisoned darts a ring of poison resistance a +0 club a goblin corpse (skeletalised by now) (16, -15, D:3) a hobgoblin corpse (skeletalised by now) (19, -16, D:3) a bat corpse (skeletalised by now) (19, -15, D:3) the +6 falchion "Togo" {spect, rN+ Str+4} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further.