Dungeon Crawl Stone Soup version 0.35-a0-762-ge5bf83d7b5 (webtiles) character file. Game seed: 13421481598491393006 1256 newnew the Vexing (level 8, -6/54 HPs) Began as a Barachi Hexslinger on July 31, 2026. Mangled by an ice beast (11 damage) ... on level 6 of the Dungeon. The game lasted 00:08:19 (3489 turns). newnew the Vexing (Barachi Hexslinger) Turns: 3489, Time: 00:08:19 Health: -6/54 AC: 3 Str: 9 XL: 8 Next: 51% Magic: 11/14 EV: 6 Int: 13 God: Gold: 255 SH: 0 Dex: 18 Spells: 3/16 levels left rFire . . . (100%) a - +2 sling rCold . . . (100%) f - orb {Pyromania} rNeg . . . (100%) b - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of wizardry HPRegen 0.29/turn h - ring of poison resistance MPRegen 0.14/turn %: wizardry (x1) @: silenced, weak-willed, vertiginous, unable to hop, slow A: amphibious, frog-like legs 1, +LOS, ephemeral shield a: Hop (0%) You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 255 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) Armour b - a +0 robe (worn) d - a +0 pair of gloves (worn) f - an orb of pyromania (worn) Jewellery c - a +6 ring of intelligence e - a ring of wizardry (worn) g - a ring of protection from cold h - a ring of poison resistance (worn) i - a +6 ring of dexterity Scrolls m - a scroll of revelation {unknown} c - 8 scrolls of identify {unknown} j - a scroll of immolation {unknown} l - a scroll of noise {unknown} Potions c - a potion of curing M - a potion of mutation Skills: - Level 1.2 Fighting + Level 5.6 Ranged Weapons - Level 2.1 Dodging + Level 4.6 Spellcasting + Level 6.7 Hexes + Level 4.8 Translocations - Level 1.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 40% 2d2 2% 2 b - Cause Fear Hex 10% N/A 9% 4 c - Dimensional Bullseye Hex/Tloc 9% N/A 13% 4 d - Mephitic Cloud Conj/Alch/Air 3% N/A 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 20% N/A 3% 3 Blink Tloc 30% N/A 4% 2 Inner Flame Hex/Fire 19% N/A 9% 3 Gloom Hex/Necr 22% N/A 11% 3 Magic Dart Conj 12% 1d3 14% 1 Call Imp Summ 6% N/A 21% 2 Grave Claw Necr 6% 2d7 21% 2 Searing Ray Conj 6% 2d4 21% 2 Vampiric Draining Necr 3% 2d6 34% 3 Silence Hex/Air 5% N/A 58% 5 Dispel Undead Necr 3% 3d7 69% 4 Curse of Agony Necr 3% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. A shield forms around you when casting spells or using Invocations. (SH +7) Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (sparse dust, chance to call a sprite on attack: 52%, 54% to hit) You shoot a sling bullet. The sling bullet barely misses the ice beast. A giggling sprite leaps out and smacks the ice beast with its own front foot. The ice beast is lightly wounded. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (sparse dust, moderately wounded, heavily drained, chance to call a sprite on attack: 60%, 54% to hit) You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is lightly wounded. A giggling sprite leaps out and smacks the ice beast with its own front foot. The ice beast is moderately wounded. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (lightly wounded, heavily drained, chance to call a sprite on attack: 60%, 54% to hit) Okay, then. As you read the scroll labelled CEKAFO LUDUST, it crumbles to dust. It is a scroll of enchant weapon. Your +1 sling glows red for a moment. The ice beast seems less drained. You can't read that! As you read the scroll labelled LONKOXT ONECW, it crumbles to dust. A profound silence engulfs you. It was a scroll of silence. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is heavily wounded. A giggling sprite leaps out and makes the ice beast trip over its own feet. The ice beast is heavily wounded. The jinxing sprites lose interest in you. The ice beast hits you but does no damage. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is moderately wounded. The ice beast hits you but does no damage. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is severely wounded. The ice beast hits you but does no damage. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ########### #########.........# ###.................###? ..............@........ .# #............YY.$..#.. .. #........###...####... #.##........# #.... . ............# #.#### ...#........###.# ..##.....?..Y...# ...#.........#### ...#:........# You could see 2 ice beasts. Vanquished Creatures Grinder (D:3) A sky beast (D:6) 4 black bears (D:6) An ogre (D:6) 2 scorpions (D:6) 3 hounds 2 gnoll boudas An orc priest (D:6) Natasha (D:4) An orc wizard (D:6) 2 adders 9 gnolls A white imp (D:6) 3 dart slugs 5 orcs 4 ribbon worms 6 hobgoblins 4 quokkas 8 ball pythons 5 bats 9 endoplasms 6 frilled lizards 8 goblins 6 kobolds 7 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | newnew the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 88 | D:1 | Found a faded altar of an unknown god. 92 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 115 | D:1 | Learned a level 2 spell: Jinxbite 823 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 877 | D:2 | Reached skill level 4 in Hexes 1890 | D:3 | Reached XP level 4. HP: 32/32 MP: 2/5 2083 | D:3 | Encountered Grinder 2098 | D:3 | Killed Grinder 2099 | D:3 | Reached skill level 5 in Hexes 2099 | D:3 | Reached XP level 5. HP: 35/37 MP: 0/8 2099 | D:3 | Reached XP level 6. HP: 40/43 MP: 0/9 2605 | D:4 | Encountered Natasha 2610 | D:4 | Killed Natasha 2654 | D:4 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 2654 | D:4 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 2654 | D:4 | Lost mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 2934 | D:4 | You fall into a shaft and drop 2 floors! 2945 | D:6 | Found a stormy altar of Qazlal. 3068 | D:6 | Reached XP level 7. HP: 48/48 MP: 8/11 3073 | D:6 | Learned a level 4 spell: Cause Fear 3078 | D:6 | Learned a level 4 spell: Dimensional Bullseye 3240 | D:6 | Reached skill level 5 in Ranged Weapons 3240 | D:6 | Reached skill level 6 in Hexes 3273 | D:6 | Reached XP level 8. HP: 43/54 MP: 4/13 3277 | D:6 | Learned a level 3 spell: Mephitic Cloud 3489 | D:6 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic, shapermc_ecumenical_altar_starsandcircs D:2: layout_loops_cross D:3: layout_loops_ring, uniq_grinder D:4: layout_cave_pools, nicolae_custom_books, uniq_natasha D:6: layout_rooms, nicolae_overflow_crystal_walls Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Hexes | 4 5 6 | 6.7 Ranged Weapons | 3 4 5 | 5.6 Spellcasting | 2 3 4 | 4.6 Translocations | 2 3 4 | 4.8 Fighting | | 1.2 Dodging | | 2.1 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 127 | 77 | 89 || 293 Cast: Jinxbite | 12 | 24 | 19 || 55 Cause Fear | | | 1 || 1 Ability: Hop | | 1 | 3 || 4 Drink: Mutation | | 1 | || 1 Curing | | | 1 || 1 Heal wounds | | | 1 || 1 Moonshine | | | 1 || 1 Read: Poison | | 1 | || 1 Enchant weapon | | | 1 || 1 Silence | | | 1 || 1 Armour: Robe | 25 | 22 | 46 || 93 Dodge: Dodged | 13 | 19 | 37 || 69 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3959 | 3903 | 56 | 0 | 3260 | 5 | 791.8 | Dungeon | 3959 | 3903 | 56 | 0 | 3260 | 5 | 791.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 947 daAuts D:3: 933 daAuts D:2: 877 daAuts D:4: 604 daAuts D:6: 597 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+