Dungeon Crawl Stone Soup version 0.35-a0-336-gd5e08f372d (webtiles) character file. Game seed: 12979128400898446077 1 nibnoeyhan the Grave Robber (level 1, -2/13 HPs) Began as a Gnoll Necromancer on May 3, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:04 (24 turns). nibnoeyhan the Grave Robber (Gnoll Necromancer) Turns: 24, Time: 00:00:04 Health: -2/13 AC: 2 Str: 7 XL: 1 Next: 20% Magic: 4/6 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 7.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 92% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 46% 2d10 1% 2 Vampiric Draining Necr 23% 2d7 3% 3 Animate Dead Necr 23% N/A 10% 4 Curse of Agony Necr 23% N/A 26% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History There is an open door here. You encounter a jackal. A jackal is nearby! A jackal is nearby! You encounter a rat. You encounter a jackal. The jackal struggles to resist. The jackal barks! You hear a bark! You encounter a jackal. The jackal bites you. x2 You hit the jackal. You bite the jackal, but do no damage. The jackal is moderately wounded. The rat squeaks loudly. The jackal bites you but does no damage. A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal bites you. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. Your soul wisp touches the jackal but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is almost dead. The jackal barely misses you. x2; Your soul wisp touches the jackal. The jackal dies! The jackal bites you. x2; The rat bites you but does no damage. You see here a jackal corpse. You barely miss the jackal. You bite the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal misses you. The jackal closely misses you. The jackal barely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the jackal. You hit the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. You die... #..#...P.P. #..#ß...P.P #..#.P.P... ♣#..#..P.P.P ♣.........P. ♣........ß.. ♣......##### ♣♣.......... ♣.*@h...... ♣♣rh..##### ♣....... ♣.......^. ♣......... #........♣ #........♣ #.......♣♣ You could see 2 jackals, a rat and a friendly soul wisp (summoned). Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nibnoeyhan the Gnoll Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 24 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, minmay_pentomino_q2, minmay_rat_gold_closets Action || total ---------------------------++------- Attack: Normal || 4 Melee: Dagger || 4 Bite || 2 Cast: Soul Splinter || 2 Armour: Robe || 11 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 13 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 13 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+