nightrider Level 1 of the Dungeon (2, -13, D:1) a goblin corpse (skeletalised by now) (4, 2, D:1) a bat corpse (skeletalised by now) (17, -1, D:1) a ball python corpse (skeletalised by now) (28, -37, D:1) a frilled lizard skeleton (32, -28, D:1) a quokka corpse (skeletalised by now) (39, -14, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (13, 4, D:2) a rat corpse (skeletalised by now) (14, -30, D:2) a bat corpse (skeletalised by now) (18, -19, D:2) a rat skeleton (22, -5, D:2) an adder skeleton (25, 5, D:2) a rat skeleton (32, -8, D:2) a +0 trident (34, -17, D:2) a quokka skeleton (55, -4, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (8, 24, D:3) an adder corpse (skeletalised by now) (10, 12, D:3) a hobgoblin skeleton (11, 12, D:3) a goblin skeleton (12, 13, D:3) a goblin skeleton (12, 14, D:3) a goblin skeleton (15, 6, D:3) a kobold skeleton (16, 10, D:3) a jackal skeleton (17, 6, D:3) an orc skeleton (17, 11, D:3) an adder skeleton (17, 12, D:3) the human skeleton of Terence (18, 8, D:3) a goblin skeleton (18, 10, D:3) a hobgoblin skeleton (19, 11, D:3) a black bear skeleton (19, 12, D:3) a bat skeleton a quokka skeleton (38, 10, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (10, -22, D:4) a hobgoblin skeleton (11, 2, D:4) 2 potions of moonshine (12, 1, D:4) a +0 club a +0 giant club a +0 giant club a +0 shortbow a +0 war axe a +0 flail a +0 orcbow a +0 flail a +0 mace a +0 flail a +0 short sword a +0 shortbow a +0 whip a +0 dagger a +0 dagger a +0 giant club a +0 club a +0 whip a +0 whip a +0 whip a +0 whip a +0 short sword a +0 mace a +0 club a +0 dagger a +0 whip a +0 club a +0 whip a +0 short sword a +0 club a +0 club a +0 hand axe a +0 club a +0 club a +0 sling a +0 dagger a +0 club a +0 trident a +0 falchion a +0 hand axe a +0 mace a +0 spear a +0 sling a +0 short sword a +0 mace a +0 dagger a +0 dagger of venom a +0 club a +0 club a +1 flail of protection a +0 mace a +0 falchion (12, 2, D:4) a quill talisman a quill talisman (13, -27, D:4) a human skeleton (13, 1, D:4) a +0 plate armour the +1 chain mail of a treasure trove {^Drain rElec Str+3 Int+2} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 plate armour a +0 robe a +0 pair of boots a +0 leather armour a +0 chain mail a +0 leather armour a +0 leather armour a +0 leather armour a +0 ring mail a +0 robe a +0 ring mail a +0 helmet a +0 animal skin a +0 leather armour a +0 ring mail a +0 ring mail a +0 ring mail a +0 leather armour a +2 robe of resistance a +0 scale mail a +0 robe (13, 2, D:4) a staff of fire (35, -41, D:4) a hound skeleton (41, -40, D:4) a hobgoblin skeleton Level 5 of the Dungeon (5, -12, D:5) an orc skeleton (5, -11, D:5) an orc skeleton (6, -20, D:5) a jackal skeleton (6, -19, D:5) an orc skeleton (7, -22, D:5) a bullfrog skeleton (13, -5, D:5) an orc corpse (skeletalised by now) (34, 10, D:5) a quokka corpse (skeletalised by now) (35, 11, D:5) a hound corpse (skeletalised by now) (46, 9, D:5) a centaur skeleton Level 6 of the Dungeon (8, -42, D:6) a howler monkey skeleton (12, -2, D:6) an iguana skeleton a two-headed ogre skeleton Level 7 of the Dungeon (15, -7, D:7) a +0 quarterstaff (16, -4, D:7) a +2 trident of draining (still there?) a +0 robe (still there?) an orb of mesmerism (still there?) a wand of quicksilver (9) (still there?) the barachi corpse of Jeremiah (still there?) (16, -3, D:7) a +0 club a boomerang a +0 ring mail (17, -2, D:7) a +0 flail a +0 dagger a +0 leather armour (18, -11, D:7) a +0 robe (20, 4, D:7) a +0 ring mail (22, -6, D:7) 9 gold pieces (22, -5, D:7) a +0 plate armour the Ecumenical Temple