nightrider Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 32, D:1) a jackal corpse (skeletalised by now) (6, 33, D:1) a +0 short sword (12, 30, D:1) a +0 dagger (16, 20, D:1) a +0 flail (17, -3, D:1) a +0 club (17, 3, D:1) a +0 dagger (28, 2, D:1) a +0 dagger a kobold skeleton (32, 38, D:1) a bat corpse (skeletalised by now) (34, 37, D:1) a rat corpse (skeletalised by now) (39, 38, D:1) a bat corpse (skeletalised by now) (43, 36, D:1) a +0 club (49, -2, D:1) a +0 robe (50, 0, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Lim Uppo's Jewellery Shop a quill talisman (105 gold) the amulet "Zaemu" {Will+ RegenMP+ rCorr Int+4} (792 gold) [amulet of magic regeneration] Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). a ring of protection from cold (unknown) (350 gold) a +4 ring of slaying (unknown) (504 gold) a ring of see invisible (unknown) (210 gold) the dragon-coil talisman of Insecurity {-Tele Str+6 Int+4} (1591 gold) [dragon-coil talisman] -Tele: It prevents most forms of teleportation. Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). a ring of magical power (unknown) (280 gold) an inkwell talisman (105 gold) a ring of flight (unknown) (245 gold) (2, 5, D:2) a +0 ring mail (3, 20, D:2) a quokka corpse (skeletalised by now) (7, 6, D:2) an adder skeleton (16, 0, D:2) an adder corpse (skeletalised by now) (16, 36, D:2) a +0 falchion (19, 30, D:2) a +0 leather armour (20, 4, D:2) a +2 devious dagger (21, 10, D:2) a +0 short sword (31, 38, D:2) the human skeleton of Terence (32, 38, D:2) a +0 scale mail (33, 27, D:2) an orb of guile (33, 38, D:2) a +0 chain mail (34, 47, D:2) a rat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (41, 36, D:2) a +0 dagger a kobold corpse (skeletalised by now) (42, 28, D:2) a +0 dagger a goblin corpse (skeletalised by now) (47, 9, D:2) a +0 ring mail (48, 8, D:2) a +0 war axe Level 3 of the Dungeon (8, 8, D:3) a +0 mace a +0 animal skin a +0 club a +0 dagger a +0 dagger a +0 club a +0 club a goblin corpse a goblin corpse (9, 1, D:3) the +0 leather armour of the Known World {rElec Will- Str+8 Int-3} rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+8: It affects your strength (+8). Int-3: It affects your intelligence (-3). It cannot be enchanted further. (10, 0, D:3) a +0 robe (10, 7, D:3) a +0 club a +0 club a goblin corpse (10, 8, D:3) a hobgoblin corpse (20, 41, D:3) a rat corpse (skeletalised by now) (29, 25, D:3) a +0 club (35, 31, D:3) a ball python corpse (skeletalised by now) (35, 37, D:3) a +0 hand axe (38, 23, D:3) a +0 hand axe (38, 31, D:3) a +0 quarterstaff (44, 37, D:3) a +0 dagger (45, 7, D:3) a +0 dagger (49, 25, D:3) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) a bat corpse (skeletalised by now) (54, 9, D:3) a bat corpse (skeletalised by now) (56, 17, D:3) a +0 club (57, 16, D:3) an adder corpse (skeletalised by now)