Dungeon Crawl Stone Soup version 0.34-a0-1914-g7991ae8747 (webtiles) character file. Game seed: 5809541024928104466 50 nimuck the Shooter (level 4, 35/35 HPs) Began as a Formicid Hunter on Dec 26, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:45 (1585 turns). nimuck the Shooter (Formicid Hunter) Turns: 1585, Time: 00:00:46 Health: 35/35 AC: 3 Str: 15 XL: 4 Next: 4% Magic: 4/4 EV: 11 Int: 9 God: Gold: 121 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles c - 11 stones e - 6 poisoned darts Armour b - a +0 leather armour (worn) Jewellery d - a ring of protection from cold Scrolls s - a scroll of butterflies c - a scroll of amnesia {unknown} e - a scroll of teleportation {unknown} h - 2 scrolls of enchant weapon {unknown} Potions d - a potion of attraction {unknown} f - a potion of brilliance {unknown} j - 2 potions of lignification {unknown} k - a potion of curing {unknown} l - a potion of might {unknown} n - a potion of moonshine {unknown} Skills: * Level 3.2 Fighting - Level 4.0 Ranged Weapons + Level 1.3 Armour + Level 2.2 Dodging + Level 2.3 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 0% N/A 83% 3 Teleport Other Tloc 0% N/A 83% 3 Cause Fear Hex 0% N/A 99% 4 Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16386 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a faded altar of an unknown god here. Okay, then. This altar belongs to (a) Lugonu, (b) Beogh or (c) Fedhas, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 club. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. No target in view! You encounter a quokka. You shoot an arrow. The arrow hits the quokka! You kill the quokka! You encounter a dart slug. Found a stone staircase leading up and a stone staircase leading down. A dart slug is nearby! You shoot an arrow. The arrow hits the dart slug. The dart slug is moderately wounded. A dart slug is nearby! You shoot an arrow. The arrow hits the dart slug. The dart slug is severely wounded. A dart slug is nearby! You shoot an arrow. The arrow hits the dart slug! You kill the dart slug! You have reached level 4! You feel clever. You encounter a ball python. The ball python hisses angrily. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #......# ...>... { .....#### # .......#. #####....... ........#.#### .S...........# ######@...#..< #<..........# ###.#.....#.# ...#...#.# #####.....# #...#.# #...#.# ....# # ....# You could see a ball python. Vanquished Creatures 2 adders (D:2) A dart slug (D:3) A ribbon worm (D:2) 7 endoplasms 2 hobgoblins (D:2) 3 quokkas A ball python (D:1) 3 bats A frilled lizard (D:1) 2 goblins 4 kobolds 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nimuck the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 207 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 788 | D:2 | Reached skill level 1 in Armour 788 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1004 | D:2 | Encountered Terence 1451 | D:2 | Found a faded altar of an unknown god. 1584 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/4 1585 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_hornbeckon, uniq_terence D:3: layout_basic, nicolae_ru_awakened_eye, nicolae_shop_vocational, saegor_snake_ambush Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Armour | 1 | 1.3 Stealth | 2 | 2.3 Fighting | 3 | 3.2 Ranged Weapons | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 70 | || 70 Armour: Leather armour | 7 | || 7 Dodge: Dodged | 9 | || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1613 | 1485 | 128 | 0 | 1339 | 3 | 537.7 | Dungeon | 1613 | 1485 | 128 | 0 | 1339 | 3 | 537.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 809 daAuts D:1: 791 daAuts D:3: 12 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+