Dungeon Crawl Stone Soup version 0.34-a0-1914-g7991ae8747 (webtiles) character file. Game seed: 1267845136404179629 48 nimuck the Shooter (level 4, 34/34 HPs) Began as a Formicid Hunter on Dec 26, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:59 (1120 turns). nimuck the Shooter (Formicid Hunter) Turns: 1120, Time: 00:01:00 Health: 34/34 AC: 4 Str: 15 XL: 4 Next: 0% Magic: 4/4 EV: 11 Int: 9 God: Gold: 115 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) d - +0 pair of gloves rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ c - ring of flight HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: flying A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles f - 3 boomerangs g - 4 stones Armour b - a +0 leather armour (worn) d - a +0 pair of gloves (worn) Jewellery c - a ring of flight (worn) e - a ring of magical power Wands b - a wand of quicksilver (7) a - a wand of flame (14) Scrolls s - a scroll of butterflies c - a scroll of poison {unknown} d - a scroll of vulnerability {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} j - a scroll of fog {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of acquirement {unknown} Potions f - 2 potions of enlightenment {unknown} k - a potion of might {unknown} l - a potion of brilliance {unknown} o - 2 potions of curing {unknown} Skills: + Level 2.7 Fighting * Level 4.4 Ranged Weapons + Level 1.1 Armour + Level 2.2 Dodging + Level 2.1 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 0% 3-3/arc 58% 2 Fugue of the Fallen Necr 0% N/A 83% 3 Sigil of Binding Hex 0% N/A 83% 3 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10864 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History No target in view! You now have 115 gold pieces (gained 11). You encounter a hobgoblin. You shoot an arrow. The arrow hits the hobgoblin. The hobgoblin is moderately wounded. A hobgoblin is nearby! You shoot an arrow. The arrow hits the hobgoblin! You kill the hobgoblin! You encounter a goblin. It is wielding a +0 club and carrying a +0 sling. You shoot an arrow. The arrow hits the goblin but does no damage. The goblin shouts! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. A goblin is nearby! You shoot an arrow. The arrow hits the goblin! You kill the goblin! Found an escape hatch in the ceiling. No target in view! Found an escape hatch in the floor. No target in view! You encounter a ball python. A ball python is nearby! You shoot an arrow. The arrow hits the ball python. You kill the ball python! Things that are here: a +0 sling; a +0 club There is an escape hatch in the ceiling here. o - 2 bubbling amethyst potions (gained 1) f - 2 fuming golden potions (gained 1) You encounter 3 jackals. The jackal barks! x2; You hear a bark! You encounter a jackal. The jackal barks! The jackal leaves your sight. You shoot an arrow. The arrow hits the jackal! You kill the jackal! You have reached level 4! You feel clever. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .##.#.# ....<.# ###.### #.# ##.###### ##.......######### ....####.#.......# ##..####......##.# #..#......##.##@# { #..#.##.#.##.....hh.... #..#.##.#.#####.###.... #.......#.# #.# h .. ####.####.. ..# ## ##.############# .# #..............# .###..###.........# ..##....#.........# You could see 2 jackals. Vanquished Creatures An adder (D:2) 4 dart slugs 4 hobgoblins A jackal (D:2) 2 quokkas (D:1) 4 ball pythons 3 bats 5 endoplasms 4 frilled lizards 3 goblins 3 kobolds (D:2) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nimuck the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 79 | D:1 | Found Sito's Antique Weapon Boutique. 206 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 638 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 684 | D:2 | Reached skill level 1 in Armour 1120 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1120 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_ring, serial_shops, shop, kennysheep_another_room, minmay_misc_feat_roman, chequers_serial_rivers_small_a D:2: layout_loops_cross Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Armour | 1 | 1.1 Stealth | 2 | 2.1 Fighting | | 2.7 Ranged Weapons | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 75 | || 75 Armour: Leather armour | 10 | || 10 Dodge: Dodged | 11 | || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1135 | 1119 | 16 | 0 | 971 | 2 | 567.5 | Dungeon | 1135 | 1119 | 16 | 0 | 971 | 2 | 567.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 623 daAuts D:2: 511 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+