Dungeon Crawl Stone Soup version 0.34-a0-2037-g5558ef20da (webtiles) character file. Game seed: 6739697662034537314 57 nimuck the Shooter (level 4, 10/35 HPs) Began as a Formicid Hunter on Jan 19, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:55 (856 turns). nimuck the Shooter (Formicid Hunter) Turns: 856, Time: 00:00:55 Health: 10/35 AC: 3 Str: 15 XL: 4 Next: 18% Magic: 4/4 EV: 11 Int: 9 God: Gold: 65 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of fog {unknown} Potions d - 2 potions of lignification {unknown} f - 2 potions of resistance {unknown} Skills: * Level 3.3 Fighting - Level 4.0 Ranged Weapons + Level 1.4 Armour + Level 2.2 Dodging + Level 2.4 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 45% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11122 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The gnoll is moderately wounded. The hobgoblin barely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (68% to hit) You shoot an arrow. The arrow hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 68% to hit) You shoot an arrow. The arrow hits the hobgoblin. You kill the hobgoblin! Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (68% to hit) You shoot an arrow. The arrow closely misses the gnoll. The gnoll hits you with a +0 club. x2 * * * LOW HITPOINT WARNING * * * The gnoll leaves your sight. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (68% to hit) You shoot an arrow. The arrow hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 68% to hit) You shoot an arrow. The arrow hits the gnoll. The gnoll is almost dead. The gnoll misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (almost dead, 68% to hit) You shoot an arrow. The arrow hits the gnoll. You kill the gnoll! You have reached level 4! You feel clever. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...# .♣.♣ #♣.♣ .♣.♣ ############### .♣.♣ #.............# .♣.♣ #.###########.##### .♣)♣### #.######..........# ......# #........#..#.###.# ......##########@##.#..#.#.#.# .......).......j##.........#.# ...........................#.# #######.......#.##.#######.#.# #.................#........# #.###.........##..#.##.#.### #.# #....#.#..##.....#.#.# #.###....#.#......#..#.#.#### #..#######.##.#####..#.#....# You could see a gnoll. Vanquished Creatures 3 gnolls (D:1) A dart slug (D:1) 6 endoplasms (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) A kobold (D:1) 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nimuck the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 66 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 451 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 523 | D:1 | Reached skill level 1 in Armour 856 | D:1 | Reached XP level 4. HP: 10/35 MP: 4/4 856 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_corner_1, infiniplex_forest_clump_double, infiniplex_forest_zigzag_2, infiniplex_forest_clump_double, infiniplex_forest_lined_room_, infiniplex_forest_straight_2 D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Armour | 1 | 1.4 Stealth | 2 | 2.4 Fighting | 3 | 3.3 Ranged Weapons | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 83 | || 83 Ability: Dig | 1 | || 1 Armour: Leather armour | 32 | || 32 Dodge: Dodged | 36 | || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 877 | 858 | 19 | 14 | 698 | 2 | 438.5 | Dungeon | 877 | 858 | 19 | 14 | 698 | 2 | 438.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 870 daAuts D:2: 7 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+