Dungeon Crawl Stone Soup version 0.34-a0-2056-g9dbc3aad5d (webtiles) character file. Game seed: 13397646041960391977 72 nimuck the Shooter (level 4, 35/35 HPs) Began as a Formicid Hunter on Jan 20, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:01:08 (1700 turns). nimuck the Shooter (Formicid Hunter) Turns: 1700, Time: 00:01:08 Health: 35/35 AC: 3 Str: 15 XL: 4 Next: 48% Magic: 4/4 EV: 11 Int: 9 God: Gold: 95 SH: 6 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) b - +0 sling (elec) rCold . . . (100%) e - +2 buckler rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: studying Throwing A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +1 shortbow b - a +0 sling of electrocution (weapon) Missiles c - 5 stones Armour d - a +0 leather armour (worn) e - a +2 buckler (worn) Scrolls s - a scroll of butterflies r - a scroll of revelation Potions M - a potion of mutation f - a potion of invisibility {unknown} Skills: * Level 3.4 Fighting - Level 4.0 Ranged Weapons + Level 1.4 Armour + Level 2.3 Dodging + Level 2.3 Stealth + Level 1.0 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 56% 1 Mercury Arrow Conj/Alch 0% 2d5 71% 2 Stone Arrow Conj/Erth 0% 3d7 90% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16281 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History No target in view! No target in view! No target in view! You now have 95 gold pieces (gained 4). Found a stone staircase leading down. No target in view! You encounter an orc. It is wielding a +0 mace. You see here 10 gold pieces. You shoot a sling bullet. The sling bullet closely misses the orc. The orc shouts! You hear a shout! An orc is nearby! You shoot a sling bullet. The sling bullet hits the orc. The orc is moderately wounded. An orc is nearby! You shoot a sling bullet. The sling bullet barely misses the orc. An orc is nearby! An orc is nearby! You shoot a sling bullet. The sling bullet closely misses the orc. You encounter an orc wizard. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc is moderately wounded. You block the orc's attack. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! You encounter an orc wizard. It is wielding a +1 dagger of venom. You encounter an orc priest. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard is heavily wounded. You shoot a sling bullet. The sling bullet hits the orc wizard but does no damage. Lightning courses through the orc wizard! You kill the orc wizard! The orc wizard shouts! Your Shields skill increases to level 1! You have reached level 4! You feel clever. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########## {..o>..... #..o...# #......# #......# #......# +..)$..+ . #.....)####### ... +.....#@.....# ....##..###.####.# ...............# ###.....###.##.# #.....##...#.# #.....##...#.# #.....##.....# # ####..##...#.#.#### #..##........... You could see an orc priest (wandering) and an orc wizard. Vanquished Creatures An orc wizard (D:3) 2 adders A dart slug (D:2) An orc (D:3) 3 endoplasms 4 hobgoblins 4 ball pythons 4 bats A frilled lizard (D:1) 3 goblins 2 kobolds 8 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nimuck the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 157 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 427 | D:1 | Found Remot's Assorted Antiques. 796 | D:2 | Reached XP level 3. HP: 25/28 MP: 3/3 878 | D:2 | Reached skill level 1 in Armour 1700 | D:3 | Reached skill level 1 in Shields 1700 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/4 1700 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, serial_shops, shop, st_stairs_7 D:2: layout_basic, kennysheep_path_1 D:3: layout_basic, basic_ecumenical_altar, minmay_pentangle Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.3 Armour | 1 | 1.4 Fighting | 3 | 3.4 Stealth | 2 | 2.3 Shields | 1 | 1.0 Ranged Weapons | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 48 | || 48 Sling | 34 | || 34 Read: Identify | 2 | || 2 Teleportation | 1 | || 1 Fear | 1 | || 1 Enchant weapon | 1 | || 1 Revelation | 1 | || 1 Vulnerability | 1 | || 1 Armour: Leather armour | 14 | || 14 Dodge: Dodged | 16 | || 16 Block: Buckler | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1718 | 1607 | 111 | 36 | 1405 | 3 | 572.7 | Dungeon | 1718 | 1607 | 111 | 36 | 1405 | 3 | 572.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1081 daAuts D:1: 599 daAuts D:3: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+