nimuck Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 3, D:1) a jackal corpse (skeletalised by now) (11, 13, D:1) a +0 robe (11, 15, D:1) a +0 robe (14, 3, D:1) a +0 club (15, 3, D:1) a jackal corpse (skeletalised by now) (20, 17, D:1) a +0 chain mail (21, 7, D:1) a +0 spear (22, 34, D:1) a +0 dagger (23, 2, D:1) a ball python corpse (skeletalised by now) (25, 35, D:1) a rat corpse (skeletalised by now) (26, 18, D:1) a +0 club (29, 34, D:1) an orb of mesmerism (30, 6, D:1) an eel talisman (30, 7, D:1) a +0 dagger (46, 1, D:1) a jackal corpse (skeletalised by now) (46, 14, D:1) a +0 dagger a +0 ring mail a goblin corpse (skeletalised by now) (48, 14, D:1) a jackal skeleton (53, 4, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 2, D:2) a rat corpse (6, 26, D:2) a ribbon worm corpse (7, 7, D:2) a +0 short sword (11, 26, D:2) the +7 spear of Woe {freeze, rC- Int+5} rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (28, 10, D:2) a +0 club a kobold corpse (30, 30, D:2) a +0 whip (33, 2, D:2) a hobgoblin corpse (skeletalised by now) (37, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (37, 5, D:2) a +0 scale mail