nimuck Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (2, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (2, -6, D:1) a jackal corpse (skeletalised by now) (3, -7, D:1) a jackal corpse (skeletalised by now) (3, 3, D:1) a +0 dagger (9, -19, D:1) a ball python corpse (skeletalised by now) (13, -8, D:1) a bat skeleton (13, 4, D:1) a +0 whip (15, -2, D:1) a ball python skeleton (17, -1, D:1) a +0 whip (18, 0, D:1) a +0 short sword (19, 0, D:1) a ball python skeleton (21, 14, D:1) a quokka corpse (skeletalised by now) (22, -25, D:1) a +0 dagger a kobold skeleton (22, 0, D:1) a rat skeleton (25, -31, D:1) a frilled lizard corpse (skeletalised by now) (33, 8, D:1) a +0 mace (35, -11, D:1) a +0 trident (36, -30, D:1) a +0 club (43, 7, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +11 spear of Death's Door {entangle, rPois rF+ rCorr Int-5} rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (3, 18, D:2) a +0 dagger (7, 7, D:2) a frilled lizard corpse (7, 8, D:2) a hobgoblin corpse (10, 34, D:2) a +0 spear (10, 37, D:2) a hobgoblin corpse (skeletalised by now) (11, 24, D:2) an inkwell talisman (11, 45, D:2) a ribbon worm corpse (12, 2, D:2) a rat corpse (13, 0, D:2) a frilled lizard corpse