Dungeon Crawl Stone Soup version 0.35-a0-24-g264ef1ee83 (webtiles) character file. Game seed: 2047047318189433650 50 nimuck the Shooter (level 4, 35/35 HPs) Began as a Formicid Hunter on Jan 29, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:43 (804 turns). nimuck the Shooter (Formicid Hunter) Turns: 804, Time: 00:00:44 Health: 35/35 AC: 4 Str: 15 XL: 4 Next: 4% Magic: 4/4 EV: 11 Int: 9 God: Gold: 80 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 cloak rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) c - a +0 cloak (worn) Magical Staves d - a staff of earth Scrolls s - a scroll of butterflies c - a scroll of identify {unknown} x - a scroll of amnesia h - a scroll of immolation {unknown} k - a scroll of enchant weapon {unknown} e - a scroll of noise {unknown} m - a scroll of enchant armour {unknown} Potions d - 3 potions of curing {unknown} f - a potion of might {unknown} j - a potion of magic {unknown} l - a potion of mutation {unknown} Skills: * Level 3.2 Fighting - Level 4.0 Ranged Weapons + Level 1.4 Armour + Level 2.2 Dodging + Level 2.3 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 0% N/A 83% 3 Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11171 Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot an arrow. The arrow hits the quokka! You kill the quokka! You now have 80 gold pieces (gained 14). There is a stone staircase leading down here. You encounter a rat. You shoot an arrow. The arrow hits the rat. You kill the rat! No target in view! You see here a rat corpse. Found a helmet. Found a stone staircase leading up. No target in view! m - a scroll labelled PYUQIU BITSA You encounter a quokka. You shoot an arrow. The arrow hits the quokka. The quokka is severely wounded. A quokka is nearby! You shoot an arrow. The arrow barely misses the quokka. A quokka is nearby! You shoot an arrow. The arrow barely misses the quokka. A quokka is nearby! You shoot an arrow. The arrow closely misses the quokka. A quokka is nearby! You shoot an arrow. The arrow misses the quokka. The quokka barely misses you. A quokka is nearby! You shoot an arrow. The arrow closely misses the quokka. The quokka barely misses you. The quokka bites you. You shoot an arrow. The arrow hits the quokka. The quokka is almost dead. The quokka barely misses you. A quokka is nearby! You shoot an arrow. The arrow hits the quokka! You kill the quokka! You see here a quokka corpse. You encounter an adder. You see here an amethyst potion. You shoot an arrow. The arrow hits the adder! You kill the adder! You have reached level 4! You feel clever. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ......#######...†....# ......# #........# ......# #........#### ......# #...........# # ###.#.# #........##....# ###.#... #..<[............ ..#.# .... #.....##..##..##. ..#.# .... #....####.... # ...[# .. ####@# #..## ...## { . #..# ..# ..## ...$# ..# ..# #..#... ... ### #..#.... .. #....###.. #... # . ...# There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 endoplasms 9 hobgoblins 2 jackals (D:1) 5 quokkas 3 ball pythons 3 bats 3 frilled lizards 6 goblins 2 kobolds (D:1) 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nimuck the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 130 | D:1 | Found Jolemox's Vocational Training. 167 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 321 | D:1 | Reached XP level 3. HP: 26/28 MP: 3/3 347 | D:1 | Reached skill level 1 in Armour 804 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 804 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_nine_rooms, layout_rooms, minmay_tromino_v2, nicolae_shop_vocational, st_stairs_8 D:2: layout_basic, palyth_stone_intersect, amcnicky_mini_rare_corridor_liquid Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Armour | 1 | 1.4 Stealth | 2 | 2.3 Fighting | 3 | 3.2 Ranged Weapons | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 106 | || 106 Read: Amnesia | 1 | || 1 Armour: Leather armour | 20 | || 20 Dodge: Dodged | 34 | || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 828 | 797 | 31 | 0 | 605 | 2 | 414.0 | Dungeon | 828 | 797 | 31 | 0 | 605 | 2 | 414.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 607 daAuts D:2: 220 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+