Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 10293082468224751590 70 nimuck the Shooter (level 4, 25/35 HPs) Began as a Formicid Hunter on Feb 2, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:50 (1482 turns). nimuck the Shooter (Formicid Hunter) Turns: 1482, Time: 00:00:50 Health: 25/35 AC: 4 Str: 15 XL: 4 Next: 44% Magic: 4/4 EV: 11 Int: 9 God: Gold: 142 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) g - +0 pair of gloves rCorr . (100%) (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth ++ e - +4 ring of slaying HPRegen 0.25/turn f - ring of willpower MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles c - 3 stones d - 3 datura-tipped darts Armour b - a +0 leather armour (worn) g - a +0 pair of gloves (worn) Jewellery e - a +4 ring of slaying (worn) f - a ring of willpower (worn) Scrolls s - a scroll of butterflies c - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} l - a scroll of noise {unknown} Potions d - a potion of mutation {unknown} f - 5 potions of curing {unknown} j - a potion of ambrosia {unknown} k - a potion of haste {unknown} Skills: * Level 3.5 Fighting - Level 4.0 Ranged Weapons + Level 1.5 Armour + Level 2.3 Dodging + Level 2.4 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 0% N/A 83% 3 Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10496 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Found a club. You see here a +0 club. You open the door. There is an open door here. e - 2 scrolls labelled KUQ BAEPEPRUM (gained 1) Found a whip. There is an open door here. You see here a +0 club. You encounter a frilled lizard. You shoot an arrow. The arrow hits the frilled lizard! You kill the frilled lizard! You encounter Jessica the Apprentice Sorceress and a ball python. You shoot an arrow. The arrow hits the ball python! You kill the ball python! Jessica points at you and mumbles some strange words. You resist with some effort. You shoot an arrow. The arrow closely misses Jessica. Jessica mumbles some strange words. Jessica blinks! No target in view! No target in view! You see here a ball python corpse. Jessica comes into view. You shoot an arrow. The arrow hits Jessica! Jessica is almost dead. Jessica hits you with a +0 dagger. Jessica is nearby! You shoot an arrow. The arrow hits Jessica but does no damage. Jessica is almost dead. Jessica barely misses you. You shoot an arrow. The arrow closely misses Jessica. Jessica hits you with a +0 dagger. Jessica casts a spell. Jessica blinks! You shoot an arrow. The arrow hits Jessica. You kill Jessica! You have reached level 4! You feel clever. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .##########.#.# ##### .# ######.#.# .# #......#.# .# #......#.# ## #......... .# #......#.# .. #.......... ## #......#.# )# #.......... #......#.# .# #......... #......#.###§#.##.......#### #......#..†@...##.......#... #......#####.####.......#.## #......# #.####.......#.#. #......# #....<.#....##..# ##.###################.##.#. #.# #.............#.##.## #.# #.###########.#.##... #.# #.......<...#...##### #.###########..##.##### There were no monsters in sight! Vanquished Creatures Jessica (D:2) An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms (D:1) 2 hobgoblins (D:2) 6 jackals 2 quokkas (D:1) 3 ball pythons (D:2) 6 frilled lizards 3 goblins 2 kobolds 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nimuck the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 90 | D:1 | Reached XP level 2. HP: 14/23 MP: 2/2 724 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 807 | D:2 | Reached skill level 1 in Armour 1472 | D:2 | Encountered Jessica 1481 | D:2 | Killed Jessica 1482 | D:2 | Reached XP level 4. HP: 25/35 MP: 4/4 1482 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic D:2: layout_basic, kennysheep_generic_room_9, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.3 Armour | 1 | 1.5 Fighting | 3 | 3.5 Stealth | 2 | 2.4 Ranged Weapons | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 94 | || 94 Armour: Leather armour | 19 | || 19 Dodge: Dodged | 29 | || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1503 | 1448 | 55 | 0 | 1258 | 2 | 751.5 | Dungeon | 1503 | 1448 | 55 | 0 | 1258 | 2 | 751.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 808 daAuts D:2: 694 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+