nimuck Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (1, -1, D:1) a +0 short sword (1, 0, D:1) a +0 dagger a goblin skeleton a bat skeleton (5, 1, D:1) a +0 sling (17, -5, D:1) a bat corpse (skeletalised by now) (32, 21, D:1) a +0 short sword a kobold skeleton (34, 6, D:1) a quokka skeleton (43, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (44, 4, D:1) a +0 quarterstaff (44, 7, D:1) a hobgoblin corpse (skeletalised by now) (44, 34, D:1) a +0 club a kobold corpse (skeletalised by now) (48, 16, D:1) a +0 club a kobold skeleton (51, -18, D:1) a +0 club a goblin skeleton (52, 15, D:1) a hobgoblin skeleton (55, 8, D:1) a +0 club Level 2 of the Dungeon [Shop] Ziwont's Antique Weapon Shoppe a +0 rapier (170 gold) the +4 broad axe of the Forest {protect, rF+} (1388 gold) rF+: It protects you from fire. It cannot be enchanted further. the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} (2467 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. the +10 morningstar "Eos" {elec, Halo rElec} (2449 gold) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. It cannot be enchanted further. a +2 dagger of protection (446 gold) a +0 falchion (93 gold) the +8 long sword of Theory {flame, rF+} (1869 gold) rF+: It protects you from fire. It cannot be enchanted further. (4, -25, D:2) a +0 hand axe (5, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (5, -3, D:2) a +0 short sword (9, -4, D:2) a +0 club (12, -24, D:2) a +0 club a +0 halberd a +0 spear a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (13, -5, D:2) a quokka corpse (skeletalised by now) (17, -22, D:2) a +0 club a kobold skeleton (17, -12, D:2) a +0 whip a +0 club a +0 halberd a gnoll skeleton (17, -10, D:2) a +0 halberd a gnoll skeleton (17, -9, D:2) a +0 club (18, -20, D:2) a rat corpse (29, -2, D:2) a +0 club (35, -19, D:2) an adder corpse (36, -19, D:2) a bat corpse (51, -19, D:2) a parchment of Swiftness (51, -6, D:2) a +0 dagger