nimuck Level 1 of the Dungeon [Shop] Zaneomi's Antique Weapon Shoppe the +4 scimitar of Massacring {pain, rN++} (1102 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. the +10 falchion of Durable Punishment {flame, rC+ Dex+2} (1545 gold) rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +2 hand axe of Wealth {heavy, Int+3} (602 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 mace (63 gold) a +0 mace (63 gold) a +1 shortbow of flaming (260 gold) a +0 hand axe (63 gold) a +3 great sword of electrocution (882 gold) the +1 hand axe "Embalmer" {protect, Dex+3} (459 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 whip (52 gold) a +2 war axe of draining (384 gold) [Shop] Weot's Antique Armour Boutique a +0 scale mail (80 gold) a +2 pair of boots (330 gold) +0 ice dragon scales (1000 gold) a +0 plate armour (360 gold) an orb of glass (520 gold) a +0 leather armour (40 gold) a +0 robe (18 gold) an orb of glass (520 gold) a +0 leather armour (40 gold) a +0 robe (18 gold) [Shop] Ontatis's Armour Emporium a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 robe (11 gold) a +0 cloak (58 gold) a +0 leather armour (26 gold) a +2 plate armour of death (435 gold) an orb of guile (338 gold) a +0 leather armour (26 gold) a +2 leather armour of fire resistance (247 gold) the +4 chain mail of Shadows and Fog {rPois rF+ Slay+2} (683 gold) rPois: It protects you from poison. rF+: It protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +0 chain mail (78 gold) [Shop] Jinukuuh's Distillery a potion of curing (30 gold) 2 potions of mutation (unknown) (160 gold) 3 potions of attraction (unknown) (90 gold) a potion of curing (30 gold) a potion of haste (100 gold) a potion of heal wounds (unknown) (80 gold) a potion of curing (30 gold) 2 potions of invisibility (160 gold) a potion of enlightenment (50 gold) a potion of curing (30 gold) a potion of attraction (unknown) (30 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (2, -22, D:1) a +0 mace (5, -9, D:1) a rat skeleton (11, 11, D:1) a +0 hand axe (16, -37, D:1) a +0 scale mail (19, -36, D:1) a +0 club a goblin corpse (skeletalised by now) (20, -36, D:1) a ball python corpse (skeletalised by now) (20, 12, D:1) a +0 dagger of flaming (23, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (25, -30, D:1) a +0 hand axe (33, -25, D:1) a +0 ring mail (34, 13, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (16, -37, D:2) a quill talisman (16, 4, D:2) a +0 club (18, -25, D:2) a +0 club a goblin corpse (skeletalised by now) (25, -4, D:2) a +0 scale mail (26, -9, D:2) a quokka skeleton (30, -32, D:2) a rat skeleton (32, -32, D:2) a quokka corpse (skeletalised by now) (33, -29, D:2) a bat skeleton (36, -38, D:2) a bat corpse (skeletalised by now) (45, -29, D:2) a +0 halberd (50, -30, D:2) a jackal skeleton a jackal skeleton a jackal skeleton (59, -37, D:2) a +0 dagger a goblin corpse (skeletalised by now) (66, -37, D:2) a bat corpse (skeletalised by now)