nimuck Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -12, D:1) a frilled lizard corpse (skeletalised by now) (2, -11, D:1) a hobgoblin corpse (skeletalised by now) (2, -2, D:1) a frilled lizard corpse (skeletalised by now) (4, -4, D:1) a ball python skeleton (5, -12, D:1) a rat corpse (skeletalised by now) (15, 3, D:1) a frilled lizard skeleton (16, -3, D:1) a +0 club (19, -22, D:1) a +0 dagger a hobgoblin skeleton a goblin skeleton (25, -4, D:1) a rat skeleton (30, -5, D:1) a +0 mace (31, 14, D:1) a medusa talisman (33, 8, D:1) a hobgoblin skeleton (41, 9, D:1) a +0 club a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (46, 12, D:1) a bat corpse (skeletalised by now) (49, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (53, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) the +1 robe "Meremurch" {rF- rC++ Stlth+ Archmagi} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (unseen) (4, 0, D:2) a ribbon worm corpse (10, 2, D:2) an adder corpse (12, -9, D:2) a rat corpse (20, 9, D:2) a +0 plate armour (22, 4, D:2) a +0 short sword a kobold corpse