nimuck Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 0, D:1) a +0 trident (6, -24, D:1) a +0 dagger (10, -1, D:1) a +0 dagger (11, -11, D:1) a +0 hand axe (13, -31, D:1) a bat corpse (skeletalised by now) (13, -3, D:1) a jackal corpse (skeletalised by now) (17, -2, D:1) a jackal corpse (skeletalised by now) (19, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (21, -11, D:1) a +0 dagger a kobold skeleton (21, -2, D:1) a ball python skeleton (23, -13, D:1) a +0 club a goblin skeleton (23, -1, D:1) a +0 club (24, -29, D:1) a +0 dagger (28, -4, D:1) a +0 dagger (32, 1, D:1) a hobgoblin corpse (skeletalised by now) (34, -25, D:1) a +0 club a goblin corpse (skeletalised by now) (35, -39, D:1) a ring of see invisible (35, -27, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (4, -14, D:2) a bat corpse (5, 12, D:2) a +0 club (5, 20, D:2) a +0 spear (6, 2, D:2) a +0 mace (25, -6, D:2) a ball python corpse (skeletalised by now) (37, 5, D:2) an adder corpse a rat corpse (37, 6, D:2) 12 gold pieces (38, 6, D:2) a ribbon worm corpse (40, 4, D:2) a scroll of identify (42, 1, D:2) the spore talisman of the Cobbler {rPois Int+3} [spore talisman] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). (unseen)