nimuck Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (5, 6, D:1) a bat corpse (skeletalised by now) (6, -13, D:1) a bat corpse (skeletalised by now) (9, 6, D:1) a +0 dagger (12, 7, D:1) a quokka skeleton (12, 14, D:1) a quokka skeleton (20, 15, D:1) a +0 dagger (20, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (27, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, -12, D:1) a +0 dagger (41, 1, D:1) a +0 dagger (42, 1, D:1) a +2 helmet (46, -16, D:1) a +0 club a goblin corpse (skeletalised by now) (48, 18, D:1) a hobgoblin corpse (skeletalised by now) (49, 14, D:1) a +0 war axe (57, 19, D:1) a +0 leather armour Level 2 of the Dungeon (10, 3, D:2) a +0 robe (13, 9, D:2) a frilled lizard skeleton (17, 7, D:2) a ball python corpse (skeletalised by now) (22, 47, D:2) a +0 great sword (24, 49, D:2) a +0 mace (25, 1, D:2) a +0 whip a +0 scale mail a kobold corpse (skeletalised by now) (41, 44, D:2) an adder corpse (42, 29, D:2) an amulet of wildshape a ring of wizardry (47, 2, D:2) a +0 hand axe (49, 29, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (1, -8, D:3) a +0 mace (1, -3, D:3) a dart slug corpse (2, -7, D:3) a potion of lignification (2, -5, D:3) a +0 club a goblin corpse (2, -3, D:3) a potion of heal wounds (2, -2, D:3) 11 gold pieces (9, -8, D:3) an orb of attunement (unseen)