Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-742-g35a1f1af79 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 18077617980480102620, deterministic pregen: 1 Command line: /usr/games/crawl-git-35a1f1af79 -name nmkrr -rc /dgldir/rcfiles/crawl-git/nmkrr.rc -macro /dgldir/rcfiles/crawl-git/nmkrr.macro -morgue /dgldir/morgue/nmkrr/ -webtiles-socket /crawl-master/webserver/sockets/nmkrr:2025-09-08.01:38:05.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-35a1f1af79(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5e1533cc7fce]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-35a1f1af79(_Z13do_crash_dumpv+0x43a) [0x5e1533cd608a]: do_crash_dump() /usr/games/crawl-git-35a1f1af79(_Z20crash_signal_handleri+0x1fa) [0x5e1533cc84aa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7417fdbd4330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x7417fdbca6a2]: /usr/games/crawl-git-35a1f1af79(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1d8) [0x5e1533ede2f8]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-git-35a1f1af79(_Z19fire_item_no_quiverP4dist+0x23f) [0x5e15343737bf]: fire_item_no_quiver(dist*) /usr/games/crawl-git-35a1f1af79(+0xc8d13a) [0x5e153447813a]: /usr/games/crawl-git-35a1f1af79(+0xc8dcc5) [0x5e1534478cc5]: /usr/games/crawl-git-35a1f1af79(main+0x1f7) [0x5e1533bfcca7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7417fdbb91ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7417fdbb928b]: /usr/games/crawl-git-35a1f1af79(_start+0x25) [0x5e1533bfd795]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007417fdc9f7a7 in __GI___wait4 (pid=78094, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007417fdc9f7a7 in __GI___wait4 (pid=78094, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005e1533cc867c in call_gdb (file=0x7417fdd934e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 67122\000\000\000\000\000\000\000" #2 0x00005e1533cd60a8 in do_crash_dump () at dbg-asrt.cc:673 t = 1757297895 dir = "/dgldir/morgue/nmkrr/" name = "/dgldir/morgue/nmkrr/crash-nmkrr-20250908-021815.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7417fdd934e0 <_IO_2_1_stderr_> #3 0x00005e1533cc84aa in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x00007417fdbca6a2 in isspace (c=-1008) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-35a1f1af79/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-35a1f1af79/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-35a1f1af79/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 10 Level id: D:10 Level build method = , level layout type = passages, absdepth0 = 9 Level vaults: layout_long_grid serial_undead serial_undead_b serial_undead_d serial_undead_a fountainhead minivault_16 uniq_urug Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Press: ? - help, Shift-Dir - straight line Aim: a komodo dragon (almost dead, 79% to hit) The puff of flame hits the komodo dragon! You kill the komodo dragon! Sif Muna accepts your kill. You barely miss the iguana. The iguana is moderately wounded. The iguana bites you. You hit the iguana. The iguana is poisoned. Your tail-slap misses the iguana. The iguana is heavily wounded. You block the iguana's attack. You closely miss the iguana. Your tail-slap misses the iguana. The iguana is severely wounded. The iguana bites you but does no damage. The blink frog blinks! You hit the iguana. You tail-slap the iguana. You kill the iguana! Sif Muna accepts your kill. You start resting. A blink frog is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a blink frog (severely wounded, 100% to hit) The magic dart hits the blink frog! The blink frog is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a blink frog (almost dead, 100% to hit) The magic dart hits the blink frog. The blink frog is almost dead. The blink frog blinks! Items here: ) [ | †††. You hit the blink frog but do no damage. The blink frog is almost dead. The blink frog hits you! You block the blink frog's attack. You barely miss the blink frog. The blink frog is almost dead. You block the blink frog's attack. You miss the blink frog. The blink frog is almost dead. You block the blink frog's attack. You hit the blink frog. The blink frog is almost dead. You block the blink frog's attack. x2 You hit the blink frog. You kill the blink frog! Sif Muna accepts your kill. Your Forgecraft skill increases to level 2! No target in view! You start resting. HP restored. Items here: ) [ | †††. Okay, then. Found a chain mail and a leather armour. You see here an iguana corpse. There are no objects that can be picked up here. an iguana corpse Items here: ( )) [ ††. Things that are here: a +0 trident; a +0 scale mail Items here: ( )) [ ††. Okay, then. You start resting. Magic restored. You see here 3 large rocks. Found a radiant altar of Vehumet. Found a sparkling altar of Nemelex Xobeh. Found a glowing silver altar of Zin. You now have 640 gold pieces (gained 13). Found a sacrificial altar of Ru. You now have 650 gold pieces (gained 10). k - a scroll labelled TEOKEL ZUTIYHE Found a stone staircase leading down. Okay, then. c - 5 potions of curing (gained 1) You open the door. There is an open door here. Found a stone staircase leading up. There is a stone staircase leading up here. A water moccasin comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (asleep, 100% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin! The water moccasin is severely wounded. The water moccasin hisses angrily. (Press . to maintain the ray.) The searing ray hits the water moccasin! You kill the water moccasin! Sif Muna accepts your kill. Unknown command. You stop channelling your searing ray. You see here a water moccasin corpse. An orc priest comes into view. It is wielding a +0 short sword. The orc priest shouts! You hear a shout! x3 An orc comes into view. It is wielding a +0 flail. An orc wizard comes into view. It is wielding a +0 dagger. You hear an angry buzzing noise. You hear a shout! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 short sword (83% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc priest! You kill the orc priest! Sif Muna accepts your kill. The searing ray hits the orc. The orc is almost dead. A hornet comes into view. The searing ray hits the orc! You kill the orc! Sif Muna accepts your kill. An orc comes into view. It is wielding a +0 club. The searing ray hits the hornet! The hornet is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (heavily wounded, 74% to hit) You focus your ray upon the hornet. The searing ray misses the hornet. The searing ray hits the orc! You kill the orc! Sif Muna accepts your kill. (Press . to maintain the ray.) The hornet barely misses you. The hornet stings you. You feel yourself slow down. The searing ray hits the hornet. The hornet is heavily wounded. The searing ray hits the orc wizard. The orc wizard is moderately wounded. You hear a shout! You block the hornet's attack. An orc priest comes into view. It is wielding a +0 whip. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes for a moment. The hornet misses you. The searing ray misses the hornet. The searing ray hits the orc wizard! You kill the orc wizard! Sif Muna accepts your kill. You feel yourself speed up. You block the hornet's attack. An orc comes into view. It is wielding a +0 trident. You block the hornet's attack. The searing ray hits the hornet. The hornet is severely wounded. The searing ray misses the orc priest. The searing ray hits the orc! You kill the orc! Sif Muna accepts your kill. You finish channelling your searing ray. The hornet stings you. You feel yourself slow down. You block the hornet's attack. An orc warrior comes into view. It is wielding a +0 glaive. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (severely wounded, 74% to hit) You focus your ray upon the hornet. The searing ray hits the hornet! You kill the hornet! Sif Muna accepts your kill. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 whip. The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the orc warrior! The orc warrior is moderately wounded. You feel yourself speed up. The orc priest looks encouraged for a moment. You block the orc warrior's attack. You block the orc priest's attack. The searing ray hits the orc priest. You kill the orc priest! Sif Muna accepts your kill. The searing ray hits the orc warrior! The orc warrior is severely wounded. The searing ray hits the orc but does no damage. You block the orc warrior's attack. An orc comes into view. It is wielding a +0 flail. The searing ray hits the orc warrior. The orc warrior is almost dead. The searing ray hits the orc. The orc is severely wounded. You finish channelling your searing ray. The orc shouts! You block the orc warrior's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 glaive and wearing a +0 chain mail (almost dead, 81% to hit) You focus your ray upon the orc warrior. The searing ray misses the orc warrior. The searing ray hits the orc. You kill the orc! Sif Muna accepts your kill. The searing ray hits the orc! You kill the orc! Sif Muna accepts your kill. (Press . to maintain the ray.) The orc warrior hits you from afar with a +0 glaive! The searing ray hits the orc warrior. The orc warrior is almost dead. You block the orc warrior's attack. The searing ray hits the orc warrior. You kill the orc warrior! Sif Muna accepts your kill. You stop channelling your searing ray. You see here a water moccasin corpse. You start resting. Magic restored. HP restored. Things that are here: a +0 whip; a +0 scale mail; a hornet corpse Items here: )) [ †. Items here: )))) [[ ††. There is an open door here. You open the door. There is an open door here. You now have 664 gold pieces (gained 14). A kobold comes into view. It is wielding a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! Sif Muna accepts your kill. A kobold comes into view. It is wielding a +0 short sword. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. The kobold shouts! You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Sif Muna accepts your kill. A kobold comes into view. It is wielding a +0 short sword. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (wandering, hasn't noticed you, 100% to hit) The magic dart hits the kobold but does no damage. The kobold shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit) The magic dart hits the kobold. The kobold is heavily wounded. A kobold brigand comes into view. It is wielding a +0 dagger and quivering curare-tipped darts. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts (100% to hit) The magic dart hits the kobold brigand. The kobold brigand is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. You block the kobold brigand's attack. You see here a +0 short sword. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts (lightly wounded, 79% to hit) You focus your ray upon the kobold brigand. The searing ray hits the kobold brigand! The kobold brigand is heavily wounded. The searing ray hits the kobold! You kill the kobold! Sif Muna accepts your kill. (Press . to maintain the ray.) You block the kobold brigand's attack. The searing ray hits the kobold brigand! The kobold brigand is almost dead. The kobold brigand hits you but does no damage. A kobold comes into view. It is wielding a +0 whip. The searing ray hits the kobold brigand! You kill the kobold brigand! Sif Muna accepts your kill. You hit the kobold. You kill the kobold! Sif Muna accepts your kill. You stop channelling your searing ray. A kobold comes into view. It is wielding a +0 club. Items here: (( )) †. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club (79% to hit) You focus your ray upon the kobold. The searing ray misses the kobold. (Press . to maintain the ray.) The kobold hits you but does no damage. The searing ray hits the kobold! You kill the kobold! Sif Muna accepts your kill. You stop channelling your searing ray. You see here a +0 short sword. d - 2 curare-tipped darts (gained 1) Items here: ( )) †. You see here a +0 club. h - 3 scrolls labelled WUOSUTZUAFE (gained 1) There is an open door here. There is an open door here. You open the door. You open the door. There is an open door here. There is an open door here. There is a shaft here. Found a stone staircase leading up. You see here a +0 scimitar. You open the door. There is an open door here. There is an open door here. Done exploring. Done exploring. Okay, then. There is an open door here. There is a stone staircase leading down here. You climb downwards. The orc wizard shouts! x2; The orc shouts! x2 Found a scroll labelled ETHOL RAPISTEL. Found a stone staircase leading up. There is a stone staircase leading up here. There are monsters nearby! There are monsters nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. A centaur warrior draugr comes into view. It is wielding a +0 battleaxe. The orc wizard casts a spell at you. The magic dart hits you but does no damage. You block the orc wizard's attack. Casting: Iskenderun's Battlesphere (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wraith! The wraith is heavily damaged. The wraith is knocked back by the mystic blast. The mystic blast hits the orc wizard. The orc wizard is moderately wounded. The orc wizard is knocked back by the mystic blast. The orc wizard slams into the rock wall. The orc wizard is heavily wounded. The mystic blast hits the orc wizard! The orc wizard is severely wounded. The orc wizard is knocked back by the mystic blast. The mystic blast hits the orc! You kill the orc! Sif Muna accepts your kill. The mystic blast hits the orc! You kill the orc! Sif Muna accepts your kill. Your battlesphere fires at the wraith! The barrage of energy hits the wraith! The wraith is severely damaged. The centaur warrior draugr hits your battlesphere with a +0 battleaxe!! Your battlesphere is destroyed! Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior draugr, wielding a +0 battleaxe (100% to hit) The magic dart hits the centaur warrior draugr but does no damage. The orc wizard points at you and mumbles some strange words. The magic dart hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the centaur warrior zombie! The centaur warrior zombie is lightly damaged. The centaur warrior zombie is knocked back by the mystic blast. The mystic blast hits the orc wizard! You kill the orc wizard! Sif Muna accepts your kill. The mystic blast hits the centaur warrior draugr. The centaur warrior draugr is lightly damaged. The centaur warrior draugr is knocked back by the mystic blast. The centaur warrior draugr collides with the wraith. The wraith is severely damaged. The orc wizard gestures at you while chanting. The magic dart hits you. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wraith. The wraith is almost destroyed. The wraith is knocked back by the mystic blast. The mystic blast hits the centaur warrior draugr but does no damage. The centaur warrior draugr is lightly damaged. The centaur warrior draugr barely misses you. You block the centaur warrior draugr's attack. The centaur warrior draugr kicks you but does no damage. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the centaur warrior zombie! The centaur warrior zombie is moderately damaged. The centaur warrior zombie is knocked back by the mystic blast. The centaur warrior zombie collides with the wraith! You destroy the wraith! Sif Muna accepts your kill. The centaur warrior zombie is moderately damaged. The mystic blast hits the orc wizard! You kill the orc wizard! Sif Muna accepts your kill. The mystic blast hits the centaur warrior draugr! The centaur warrior draugr is moderately damaged. The centaur warrior draugr is knocked back by the mystic blast. The centaur warrior draugr collides with the centaur warrior zombie. The centaur warrior zombie is heavily damaged. Training target 3.0 for Forgecraft reached! Your Forgecraft skill increases to level 3! The centaur warrior draugr attacks as it pursues you! The centaur warrior draugr hits you with a +0 battleaxe! Your doom draws closer. You block the centaur warrior draugr's attack. The centaur warrior draugr barely misses you. You block the centaur warrior draugr's attack. The centaur warrior draugr barely misses you. The centaur warrior draugr kicks you but does no damage. There is a stone staircase leading up here. Things that are here: a +0 dagger; a +0 robe The centaur warrior draugr hits you with a +0 battleaxe! Your doom draws closer. You block the centaur warrior draugr's attack. x2 You climb upwards. There is a stone staircase leading down here. There is a staircase to the Lair here. You start resting. HP restored. There is a stone staircase leading down here. You climb downwards. Found 25 gold pieces and a parchment of Nazja's Percussive Tempering. There is a stone staircase leading up here. Magic restored. An orc priest comes into view. It is wielding a +0 club. The orc priest shouts! You hear a shout! Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. An orc priest comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. Casting: Iskenderun's Battlesphere (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. Your battlesphere fires at the orc priest! The barrage of energy hits the orc priest! You kill the orc priest! Sif Muna accepts your kill. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (100% to hit) The magic dart hits the orc priest. The orc priest is lightly wounded. Your battlesphere fires at the orc priest! The barrage of energy hits the orc priest! The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! An orc wizard comes into view. It is wielding a +1 dagger of freezing. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (almost dead, ally target, 100% to hit) The magic dart hits the orc priest. The orc priest is almost dead. Your battlesphere fires at the orc priest! The barrage of energy hits the orc priest! You kill the orc priest! Sif Muna accepts your kill. Sif Muna will now gift you books as you gain piety. Your battlesphere is smitten. The orc wizard gestures at you while chanting. The puff of flame hits your battlesphere. Your battlesphere completely resists. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +1 dagger of freezing and wearing a +0 robe (ally target, 100% to hit) The magic dart hits the orc wizard. The orc wizard is heavily wounded. Your battlesphere fires at the orc wizard! The barrage of energy hits the orc wizard!! You kill the orc wizard! Sif Muna accepts your kill. An orc priest comes into view. It is wielding a +0 whip. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 whip (not watching you, 100% to hit) The magic dart hits the orc priest! The orc priest is heavily wounded. Your battlesphere fires at the orc priest! The barrage of energy hits the orc priest! The orc priest is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 whip (almost dead, ally target, 100% to hit) The magic dart hits the orc priest. You kill the orc priest! Sif Muna accepts your kill. A gargoyle comes into view. It is wielding a +0 mace. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gargoyle, wielding a +0 mace (100% to hit) The magic dart hits the gargoyle but does no damage. Your battlesphere fires at the gargoyle! The barrage of energy hits the gargoyle! The gargoyle is heavily damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gargoyle, wielding a +0 mace (heavily damaged, ally target, 100% to hit) The magic dart hits the gargoyle but does no damage. The gargoyle is heavily damaged. Your battlesphere fires at the gargoyle! The barrage of energy hits the gargoyle! The gargoyle is almost destroyed. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gargoyle, wielding a +0 mace (almost destroyed, ally target, 100% to hit) The magic dart hits the gargoyle. You destroy the gargoyle! Sif Muna accepts your kill. You start resting. A vampire comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire (100% to hit) The magic dart hits the vampire but does no damage. Your battlesphere fires at the vampire! The barrage of energy hits the vampire but does no damage. Your battlesphere expends the last of its energy and dissipates. The vampire gestures at you while chanting. You are confused. You're too confused to cast spells. The vampire points at you and mumbles some strange words. You resist with some effort. The vampire mumbles some strange words. The vampire flickers and vanishes for a moment. You hear a shout! You're too confused to move! You feel less confused. A kobold comes into view. It is wielding a +0 whip. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The vampire hits you. The vampire misses you. Casting: Iskenderun's Battlesphere (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire (slightly transparent, 100% to hit) The magic dart hits the vampire. The vampire is lightly damaged. Your battlesphere fires at the vampire! The barrage of energy hits the vampire but does no damage. The vampire is lightly damaged. The vampire barely misses you. The vampire bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire (lightly damaged, slightly transparent, ally target, 100% to hit) The magic dart hits the vampire. The vampire is lightly damaged. Your battlesphere fires at the vampire! The barrage of energy hits the vampire! The vampire is severely damaged. The vampire draws life force from you. The vampire is healed by the life force! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire (severely damaged, slightly transparent, ally target, 100% to hit) The magic dart hits the vampire. The vampire is severely damaged. Your battlesphere fires at the vampire! The barrage of energy hits the vampire. The vampire is almost destroyed. The vampire draws life force from you. The vampire is healed by the life force! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire (almost destroyed, slightly transparent, ally target, 100% to hit) The magic dart hits the vampire but does no damage. The vampire is almost destroyed. Your battlesphere fires at the vampire! The barrage of energy hits the vampire. The vampire is almost destroyed. The vampire barely misses you. The vampire bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire (almost destroyed, slightly transparent, ally target, 100% to hit) The magic dart hits the vampire but does no damage. The vampire is almost destroyed. Your battlesphere fires at the vampire! The barrage of energy hits the vampire! You destroy the vampire! Sif Muna accepts your kill. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (100% to hit) The magic dart hits the kobold but does no damage. Your battlesphere fires at the kobold! The barrage of energy hits the kobold!! You kill the kobold! Sif Muna accepts your kill. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. A kobold comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club (not watching you, 100% to hit) The magic dart hits the kobold. You kill the kobold! Sif Muna accepts your kill. A kobold comes into view. It is wielding a +0 short sword. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit) The magic dart hits the kobold. You kill the kobold! Sif Muna accepts your kill. A kobold comes into view. It is wielding a +0 whip. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip and wearing a +0 scale mail (not watching you, 100% to hit) The magic dart hits the kobold but does no damage. Your battlesphere fires at the kobold! The barrage of energy hits the kobold. You kill the kobold! Sif Muna accepts your kill. You start resting. Your battlesphere wavers and loses cohesion. A kobold brigand comes into view. It is wielding a +0 short sword and quivering poisoned darts. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts (wandering, hasn't noticed you, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The kobold brigand shouts! You hear a shout! x2 The kobold brigand throws a poisoned dart. The poisoned dart hits you! Casting: Iskenderun's Battlesphere (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts (100% to hit) The magic dart hits the kobold brigand. The kobold brigand is lightly wounded. The kobold brigand throws a poisoned dart. The poisoned dart hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts (lightly wounded, 100% to hit) The magic dart hits the kobold brigand. The kobold brigand is moderately wounded. The kobold brigand throws a poisoned dart. The poisoned dart closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts (moderately wounded, 100% to hit) The magic dart hits the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are poisoned. A kobold comes into view. It is wielding a +1 dagger of speed. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts (heavily wounded, 100% to hit) The magic dart hits the kobold brigand. The kobold brigand is heavily wounded. You feel sick. The kobold brigand throws a poisoned dart. The poisoned dart hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts (heavily wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Sif Muna accepts your kill. You feel sick. A kobold comes into view. It is wielding a +0 short sword. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts (heavily wounded, 100% to hit) The magic dart hits the kobold brigand. The kobold brigand is heavily wounded. Your battlesphere fires at the kobold brigand! The barrage of energy hits the kobold brigand! You kill the kobold brigand! Sif Muna accepts your kill. You feel sick. The kobold throws a stone. You block the stone with an invisible shield... and reflect it back! The stone hits the kobold but does no damage. A kobold comes into view. It is wielding a +0 short sword. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (100% to hit) The magic dart hits the kobold but does no damage. Your battlesphere fires at the kobold! The barrage of energy hits the kobold! You kill the kobold! Sif Muna accepts your kill. You feel sick. The kobold throws a stone. You block the stone with an invisible shield... and reflect it back! The stone closely misses the kobold. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit) The magic dart hits the kobold. You kill the kobold! Sif Muna accepts your kill. You feel sick. You feel sick. You feel sick. You are no longer poisoned. HP restored. Your battlesphere wavers and loses cohesion. Magic restored. You now have 680 gold pieces (gained 16). You see here 2 poisoned darts. You see here a +0 mace. You see here a +0 whip. Things that are here: a +1 dagger of freezing; a +0 robe You now have 689 gold pieces (gained 9). You pick up a parchment of Nazja's Percussive Tempering and begin reading... You add the spell Nazja's Percussive Tempering to your library. You start waiting. Done waiting. Okay, then. Items here: ( )) ÷. Things that are here: a +0 short sword; a +0 club; a kobold skeleton Items here: ( ))) [ ÷÷÷. An electric eel comes into view. Okay, then. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: an electric eel (water, wandering, hasn't noticed you, 53% to hit) Sif Muna accepts your kill. You hear a splash. You feel a bit more experienced. Items here: ( ))) [ ÷÷÷. Items here: ( )) ÷. Okay, then. Okay, then. Items here: ( ))) [ ÷÷÷. Found a pair of gloves. A centaur warrior zombie comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. Casting: Iskenderun's Battlesphere (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior zombie (100% to hit) The magic dart hits the centaur warrior zombie. The centaur warrior zombie is lightly damaged. Your battlesphere fires at the centaur warrior zombie! The barrage of energy hits the centaur warrior zombie! The centaur warrior zombie is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior zombie (lightly damaged, ally target, 100% to hit) The magic dart hits the centaur warrior zombie. The centaur warrior zombie is moderately damaged. Your battlesphere fires at the centaur warrior zombie! The barrage of energy hits the centaur warrior zombie! The centaur warrior zombie is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior zombie (moderately damaged, ally target, 100% to hit) The magic dart hits the centaur warrior zombie. The centaur warrior zombie is heavily damaged. Your battlesphere fires at the centaur warrior zombie! The barrage of energy hits the centaur warrior zombie! The centaur warrior zombie is heavily damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior zombie (heavily damaged, ally target, 100% to hit) The magic dart hits the centaur warrior zombie but does no damage. The centaur warrior zombie is heavily damaged. Your battlesphere fires at the centaur warrior zombie! The barrage of energy hits the centaur warrior zombie! The centaur warrior zombie is severely damaged. The centaur warrior zombie hits you. The centaur warrior zombie closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior zombie (severely damaged, ally target, 100% to hit) The magic dart hits the centaur warrior zombie. The centaur warrior zombie is severely damaged. Your battlesphere fires at the centaur warrior zombie! The barrage of energy hits the centaur warrior zombie! The centaur warrior zombie is almost destroyed. The centaur warrior zombie hits you. The centaur warrior zombie kicks you. The centaur warrior zombie hits you but does no damage. You block the centaur warrior zombie's attack. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior zombie (almost destroyed, ally target, 100% to hit) The magic dart hits the centaur warrior zombie but does no damage. The centaur warrior zombie is almost destroyed. Your battlesphere fires at the centaur warrior zombie! The barrage of energy hits the centaur warrior zombie! You destroy the centaur warrior zombie! Sif Muna accepts your kill. A wyvern comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wyvern (100% to hit) The magic dart hits the wyvern but does no damage. Your battlesphere fires at the wyvern! The barrage of energy hits the wyvern. The wyvern is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wyvern (lightly wounded, ally target, 100% to hit) The magic dart hits the wyvern. The wyvern is moderately wounded. Your battlesphere fires at the wyvern! The barrage of energy hits the wyvern! The wyvern is almost dead. Your battlesphere expends the last of its energy and dissipates. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wyvern (almost dead, 100% to hit) The magic dart hits the wyvern. You kill the wyvern! Sif Muna accepts your kill. HP restored. Magic restored. k - 3 potions of moonshine (gained 1) A yak comes into view. You see here 7 gold pieces. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The yak bellows! A yak comes into view. Casting: Iskenderun's Battlesphere (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (100% to hit) The magic dart hits the yak. The yak is lightly wounded. Your battlesphere fires at the centaur warrior zombie! The barrage of energy hits the yak. The yak is moderately wounded. The yak bellows! A wraith comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (moderately wounded, 100% to hit) The magic dart hits the yak. The yak is moderately wounded. Your battlesphere fires at the centaur warrior zombie! The barrage of energy hits the centaur warrior zombie! The centaur warrior zombie is heavily damaged. A yak comes into view. Okay, then. Throw: 2 darts (curare) Press: ? - help, Shift-Dir - straight line Aim: a yak (moderately wounded, 69% to hit) Okay, then. Okay, then. Throw: dart (datura) Press: ? - help, Shift-Dir - straight line Aim: a yak (moderately wounded, 69% to hit, chance to frenzy on hit: 19%) You throw a datura-tipped dart. The datura-tipped dart hits the yak. The yak resists. The yak is moderately wounded. The yak snorts and paws the ground. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (moderately wounded, 100% to hit) The magic dart hits the yak! The yak is heavily wounded. Your battlesphere fires at the centaur warrior zombie! The barrage of energy hits the centaur warrior zombie! The centaur warrior zombie is severely damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak. The yak is severely wounded. The yak is knocked back by the mystic blast. The yak collides with the yak! The yak is lightly wounded. The yak is almost dead. Your battlesphere fires at the centaur warrior zombie! The barrage of energy hits the wraith but does no damage. Okay, then. You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-742-g35a1f1af79 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [nmkrr] Species: Red Draconian Job: Conjurer HP: 74/74; mods: 0/0 MP: 15/25; mod: 0 Stats: 12 22 16 Position: (25, 15), god: Sif Muna (9), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/42 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 3 | 356 | 0/238 Stealth | X | 0 | 0 | 3 | 300 | 0/200 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 10 | 3300 | 0/713 Conjurations | X | 1 | 100 | 12 | 4735 | 685/750 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 3 | 300 | 0/200 Forgecraft | X | 0 | 0 | 3 | 300 | 0/200 Fire Magic | X | 0 | 0 | 0 | 0 | 0/35 Ice Magic | X | 0 | 0 | 0 | 0 | 0/70 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 3 | 300 | 0/200 Invocations | X | 0 | 0 | 7 | 1177 | 0/336 Evocations | X | 0 | 0 | 3 | 300 | 0/200 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #33: 1 Attributes: #12: 689 #23: 10708 #24: -2086347274 #49: 778 #71: 22 #73: 114967 Mutations: fire resistance: 1 (innate) cold-blooded: 1 (innate) armoured tail: 1 (innate) Inventory bugs: Equipment: eq slot #10, inv slot #0: amulet of reflection eq slot #9, inv slot #1: ring "Furriypt" {rPois rN+ Str+2 Dex+6} eq slot #9, inv slot #2: ring of positive energy eq slot #2, inv slot #5: +0 buckler eq slot #1, inv slot #6: +1 dagger of venom eq slot #5, inv slot #10: +0 pair of gloves of parrying eq slot #4, inv slot #8: +2 hat of see invisible }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .... ## ######.... .... #.....ZYZ. ..#.###...#Y..# ...........(W# ..........Y..# .............# #........@....# #..........*..# #.......ß.....### #................ #.............##. #.............# #.............## #..........[..... #..#####...###### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< necropolis_difficulty: pre_lair_d bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (35, 25): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 5 size_max: 5 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 2 type: turn buildup_turns: 0 sub_type: countdown delay_min: 10 listener_only: false delay_max: 10 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: black smoke props: walk_dist: 0 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>