Dungeon Crawl Stone Soup version 0.34-a0-742-g35a1f1af79 (webtiles) character file. Game seed: 9205334966305087155 334 nmkrr the Magician (level 6, -2/45 HPs) Began as a Draconian Conjurer on Sept 8, 2025. Succumbed to a kobold brigand's curare-tipped dart ... in a sewer. The game lasted 00:05:37 (3188 turns). nmkrr the Magician (Draconian Conjurer) Turns: 3188, Time: 00:05:37 Health: -2/45 AC: 6 Str: 9 XL: 6 Next: 27% Magic: 4/13 EV: 11 Int: 26 God: Gold: 104 SH: 0 Dex: 10 Spells: 12/15 levels left rFire . . . (100%) c - +4 whip "Gucemeth" {venom, +Blink Fly Stlth+} rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... a - +6 ring of intelligence Stlth +++ (no ring) HPRegen 0.27/turn MPRegen 0.13/turn %: no passive effects @: lethally poisoned (-2 -> -15), flying, hasted and slowed A: AC +6, unfitting armour, cold-blooded, armoured tail 1 a: Evoke Blink You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 104 gold pieces. Inventory: Hand Weapons c - the +4 whip "Gucemeth" (weapon) {venom, +Blink Fly Stlth+} (You took it off a hobgoblin on level 2 of the Dungeon) +Blink: It lets you blink. Fly: It grants you flight. Stlth+: It makes you more stealthy. Jewellery a - a +6 ring of intelligence (worn) b - an amulet of the acrobat Talismans d - a talisman of death Scrolls c - 2 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} h - 2 scrolls of blinking {unknown} l - 2 scrolls of teleportation {unknown} m - 2 scrolls of vulnerability {unknown} q - a scroll of torment {unknown} u - a scroll of brand weapon {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of brilliance {unknown} h - a potion of haste k - a potion of mutation {unknown} n - 2 potions of curing {unknown} o - a potion of might {unknown} p - a potion of lignification {unknown} s - a potion of heal wounds {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth - Level 5.0 Spellcasting + Level 4.3 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 12% N/A 8% 1 Freeze Ice 24% 1d4 8% 1 Launch Clockwork Bee Frge 6% N/A 22% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You are poisoned. You have difficulty breathing. You feel yourself slow down. The searing ray hits the jackal! You kill the jackal! The searing ray hits the kobold brigand! The kobold brigand is severely wounded. You feel extremely sick. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are lethally poisoned! You have difficulty breathing. You feel as though you will be slow longer. You have reached level 6! Your scales feel tougher. The searing ray hits the kobold brigand. The kobold brigand is almost dead. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The kobold brigand hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (almost dead, 74% to hit) You focus your ray upon the kobold brigand. The searing ray hits the kobold brigand. You kill the kobold brigand! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. Training target 5.0 for Spellcasting reached! Your Spellcasting skill increases to level 5! You need to enable at least one skill for training. It was a potion of haste. You feel yourself speed up. j -> h - a potion of haste You stop channelling your searing ray. You die... #≈≈~# ##~≈~## #.~≈~.# #.~≈~.### #.~≈~..∩# #.≈≈~.### #.~≈~.# ##.~≈~~## ##########~.~≈~~@# ~~~~~~~~~~~~~≈~~)# ##########~~~≈~..# #~~~≈~~.# #~†~≈~~.# #~~≈≈≈~~# #~~≈≈≈~~# #~~≈≈≈~.# #~.~~h..# There were no monsters in sight! Vanquished Creatures A kobold brigand (Sewer) Jessica (D:3) Terence (D:2) Natasha (twice) (D:3) 5 adders 4 river rats 4 dart slugs (D:2) 4 orcs 3 giant cockroaches 3 hobgoblins 9 jackals 5 quokkas 9 ball pythons 6 bats 9 endoplasms 2 frilled lizards 4 goblins 9 kobolds 15 rats 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nmkrr the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 355 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 358 | D:1 | Learned a level 2 spell: Searing Ray 1200 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1384 | D:2 | Identified the +4 whip "Gucemeth" {venom, +Blink Fly | Stlth+} 2097 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/8 2298 | D:2 | Noticed Terence 2313 | D:2 | Killed Terence 2314 | D:2 | Reached skill level 3 in Spellcasting 2677 | D:3 | Noticed Natasha 2680 | D:3 | Killed Natasha 2817 | D:3 | Reached XP level 5. HP: 38/38 MP: 8/10 2886 | D:3 | Noticed Jessica 2889 | D:3 | Killed Jessica 2890 | D:3 | Reached skill level 4 in Spellcasting 2922 | D:3 | Noticed Natasha 2930 | D:3 | Killed Natasha 3016 | D:3 | Found a glowing drain. 3020 | Sewer | Entered a sewer 3186 | Sewer | Reached XP level 6. HP: 17/45 MP: 6/13 3187 | Sewer | HP: 1/45 [poisoned by a kobold brigand (curare-tipped | dart)] 3188 | Sewer | Reached skill level 5 in Spellcasting 3188 | Sewer | Succumbed to a kobold brigand's curare-tipped dart Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, serial_corexii_hall, corexii_hall_statues_i, chequers_hall_statues_wall_a, corexii_hall_statues_l, chequers_hall_statues_corner_a D:2: minmay_evil_eye, layout_basic, minmay_split_cup_large, uniq_terence D:3: minmay_diamond_boxcup, layout_loops_ring, lightli_sewer_entry_pipes, kennysheep_generic_room_16, uniq_natasha, uniq_jessica Sewer: sewer_kobolds Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.0 Dodging | 2 3 | 3.0 Spellcasting | 3 4 5 | 5.0 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 20 | 28 || 48 Melee: Unarmed | 14 | || 14 Whip | 6 | 28 || 34 Tailslap | | 1 || 1 Cast: Magic Dart | 88 | 30 || 118 Searing Ray | | 14 || 14 Drink: Haste | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: None | 15 | 32 || 47 Dodge: Dodged | 22 | 37 || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3191 | 3114 | 77 | 98 | 2450 | 4 | 797.8 | Dungeon | 3021 | 2944 | 77 | 54 | 2372 | 3 | 1007.0 | Sewer | 170 | 170 | 0 | 44 | 78 | 1 | 170.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1464 daAuts D:1: 1239 daAuts D:3: 317 daAuts Sewer: 170 daAuts